ReC98/th05/player/hitshots[bss].asm

18 lines
430 B
NASM
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

; Decay animation after a shot hit a stage enemy or boss. [patnum] is assumed
; to be a 16×16 sprite.
; TODO: Remove the anti-collision HITSHOT_ prefix once this gets decompiled.
hitshot_t struc
HITSHOT_age db ?
patnum db ?
pos motion_t <?>
hitshot_t ends
HITSHOT_W = 16
HITSHOT_H = 16
HITSHOT_COUNT = 24
HITSHOT_AGE_MAX = 13
HITSHOT_AGE_CLIPPED = 18
public _hitshots
_hitshots hitshot_t HITSHOT_COUNT dup(<?>)