mirror of https://github.com/nmlgc/ReC98.git
41 lines
888 B
C++
41 lines
888 B
C++
/* ReC98
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* -----
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* 5th part of code segment #1 of TH05's MAIN.EXE
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*/
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#pragma option -zCmain_01_TEXT -zPmain_01
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#include <stddef.h>
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#include "platform.h"
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#include "pc98.h"
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#include "planar.h"
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#include "master.hpp"
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#include "th01/math/area.hpp"
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#include "th01/math/subpixel.hpp"
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extern "C" {
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#include "th03/formats/cdg.h"
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#include "th04/math/motion.hpp"
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#include "th04/main/phase.hpp"
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#include "th04/main/playfld.hpp"
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#include "th04/main/null.hpp"
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#include "th04/main/score.hpp"
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#include "th04/main/rank.hpp"
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#include "th04/main/item/item.hpp"
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#include "th04/main/stage/stage.hpp"
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}
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#include "th05/formats/bb.h"
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#include "th05/main/boss/boss.hpp"
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#include "th04/main/boss/reset.cpp"
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#include "th04/formats/bb_boss.cpp"
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#include "th05/main/stage/setup.cpp"
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void pascal score_delta_commit(void)
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{
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while(score_delta > 0) {
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score_update_and_render();
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}
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}
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static int unused_6CAC[3];
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