mirror of https://github.com/nmlgc/ReC98.git
16 lines
310 B
C++
16 lines
310 B
C++
#include "th02/main/player/player.h"
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#define PLAYER_OPTION_W 16
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#define PLAYER_OPTION_H 16
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#define PLAYER_OPTION_DISTANCE ((PLAYER_W / 2) + (PLAYER_OPTION_W / 2))
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extern PlayfieldMotion player_pos;
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void near player_pos_update_and_clamp(void);
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// Shots
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// -----
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#define SHOT_W 16
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#define SHOT_H 16
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// -----
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