ReC98/th03/math
nmlgc 765eae82e8 [Maintenance] [th05] Minimize #includes for the shot type translation units
Since a few annoying alignment bytes suggested more translation units
than previously expected, using many small headers has proved to be
better than one big shared TH04/TH05 header file. Or should we *really*
pepper the code with lots of `#pragma codestring`? 😛

And in case we have multiple translation units which all #include the
same set of headers, we'll just go with situational shared headers,
using a common prefix.

Part of P0062, funded by Touhou Patch Center.
2019-12-22 15:32:44 +01:00
..
math.h [Position independence] Vector calls and variables 2019-11-18 22:24:24 +01:00
randring.h [Maintenance] [th05] Minimize #includes for the shot type translation units 2019-12-22 15:32:44 +01:00
randring.inc [Decompilation] Prepare the C side for the shot type control functions 2019-10-14 23:42:20 +02:00
randring_fill.asm [Maintenance] Export all pascal functions with their proper uppercase names 2019-09-15 20:29:47 +02:00
subpixel.hpp [Maintenance] `#pragma once` has no effect? 2019-12-22 15:31:24 +01:00
subpixel.inc [Decompilation] Templatize subpixels to offer both 16-bit and 8-bit variants 2019-12-05 21:27:53 +01:00
vector1_at.asm [Position independence] Vector calls and variables 2019-11-18 22:24:24 +01:00
vector2.asm [Position independence] Vector calls and variables 2019-11-18 22:24:24 +01:00
vector2_between_plus.asm [Position independence] Vector calls and variables 2019-11-18 22:24:24 +01:00