ReC98/th05
nmlgc da6b856dc5 [Reverse-engineering] [th04/th05] Stage enemy structure
Last one of the shared entity types! The TH05 version of the .STD enemy
VM would now be ready for decompilation in one single future push.

Completes P0088, funded by -Tom-.
2020-05-03 23:21:30 +02:00
..
formats [Reverse-engineering] [th05] Curve bullet rendering 2020-04-15 21:34:20 +02:00
gaiji [Maintenance] Use *_CELS to denote the number of distinct animation sprites 2020-02-16 21:41:28 +01:00
hardware [Reverse-engineering] [th04/th05] Pause menu 2019-11-30 19:36:07 +01:00
main [Reverse-engineering] [th04/th05] Stage enemy structure 2020-05-03 23:21:30 +02:00
music [Build] Use the minimum possible size for enums by default 2020-04-03 17:33:58 +02:00
snd [Maintenance] Remove all dependencies on Borland C++ run-time source headers 2020-02-23 17:53:18 +01:00
sprites [Reverse-engineering] [th04/th05] Stage enemy structure 2020-05-03 23:21:30 +02:00
chars.h [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
chars.inc [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
hud_bar.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
i_shot.hpp [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
main012.cpp [Reverse-engineering] [th04/th05] Boss item drops 2020-04-15 21:01:59 +02:00
mem.h [Decompilation] Finally declare <stdint.h> types 2019-12-17 23:26:58 +01:00
mem.inc [Naming] [th04/th05] EMS area setup 2019-11-24 16:02:43 +01:00
mem[data].asm [Reverse-engineering] [th02/th03/th04/th05] DOS memory assignment sizes 2019-11-24 14:04:34 +01:00
op_01.cpp [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
p_common.cpp [Build] Don't word-align everything by default 2020-04-03 17:35:57 +02:00
p_marisa.cpp [Build] Don't word-align everything by default 2020-04-03 17:35:57 +02:00
p_mima.cpp [Build] Don't word-align everything by default 2020-04-03 17:35:57 +02:00
p_reimu.cpp [Decompilation] [th05] Reimu's shot control functions 2019-12-22 15:35:58 +01:00
p_yuuka.cpp [Build] Don't word-align everything by default 2020-04-03 17:35:57 +02:00
player.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
res_kso.cpp [Build] Don't word-align everything by default 2020-04-03 17:35:57 +02:00
resident.hpp [Reverse-engineering] [th04/th05] Resident structure 2020-01-03 21:43:43 +01:00
th05.hpp [Reverse-engineering] [th04/th05] Resident structure 2020-01-03 21:43:43 +01:00
th05.inc [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00