ReC98/th03/main
nmlgc c5b5dc0201 [Reverse-engineering] General bomb-related globals
Yup, function pointers, frame counters, and general state variables for
all 5 games.

Part of P0111, funded by [Anonymous] and Blue Bolt.
2020-08-28 15:03:03 +02:00
..
chars [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
player [Reverse-engineering] General bomb-related globals 2020-08-28 15:03:03 +02:00
5_powers_of_10[data].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
demo.h [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
demo[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
frame_mod[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
frames.h [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
playfield_fg_x.asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
playfield_fg_x[bss].asm [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
playfld.hpp [Maintenance] Declare distinct types for screen, VRAM, and TRAM coordinates 2020-08-28 14:53:30 +02:00
playfld.inc [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00