ReC98/th01/sprites
nmlgc 50c498a549 [Reverse-engineering] [th01] Shootout lasers: Hardcoded sprites
First ZUN bug in sprite preshifting! One wrongly shifted pixel means
that we can't use the auto-preshift feature of our sprite converter -.-

Also, why did these even have to be hardcoded sprites to begin with.
These dot patterns could have been easily generated procedurally… but
even *that* wouldn't have been necessary, given that there's this nice
function called, uh, graph_r_line_patterned()? Which could have
rendered all of the lasers in the upcoming class and more?

Part of P0122, funded by Yanga.
2020-10-06 13:52:22 +02:00
..
ileave_m.bmp [Decompilation] [th01] Interleaving both VRAM pages in an 8×8 square 2020-09-28 13:09:49 +02:00
ileave_m.h [Decompilation] [th01] Interleaving both VRAM pages in an 8×8 square 2020-09-28 13:09:49 +02:00
laser_s.bmp [Reverse-engineering] [th01] Shootout lasers: Hardcoded sprites 2020-10-06 13:52:22 +02:00
laser_s.h [Reverse-engineering] [th01] Shootout lasers: Hardcoded sprites 2020-10-06 13:52:22 +02:00
main_ptn.h [Decompilation] [th01] HUD: Stage number rendering 2020-07-27 17:23:06 +02:00
main_ptn.inc [Maintenance] [th01] Declare proper IDs for all .PTN sprites seen so far 2020-07-27 17:19:48 +02:00
pellet.bmp [Pipeline] Add .BMP versions of all hardcoded 1bpp sprites found so far 2020-06-21 23:03:45 +02:00
pellet.h [Decompilation] [th01] Pellets: Reset and decay functions 2020-07-12 16:34:16 +02:00
pellet_c.bmp [Decompilation] [th01] Pellet delay cloud blitting and unblitting 2020-07-12 15:15:05 +02:00
pellet_c.h [Decompilation] [th01] Pellet delay cloud blitting and unblitting 2020-07-12 15:15:05 +02:00
shape8x8.bmp [Decompilation] [th01] 8×8 diamond, star, and snowflake sprite blitting 2020-08-12 16:24:04 +02:00
shape8x8.h [Decompilation] [th01] 8×8 diamond, star, and snowflake sprite blitting 2020-08-12 16:24:04 +02:00
shape_in.bmp [Decompilation] [th01] Invincibility sprite blitting 2020-09-28 12:56:05 +02:00
shape_in.h [Decompilation] [th01] Invincibility sprite blitting 2020-09-28 12:56:05 +02:00