ReC98/th01
nmlgc 0a25a0ac01 [Maintenance] Remove the RES_ID_LEN macro
And no longer force translation units that access the resident
structure into #including that mistake that was ReC98.h.

Part of P0124, funded by [Anonymous] and Blue Bolt.
2020-11-02 21:17:55 +01:00
..
core [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
end [Maintenance] Decide on a consistent place for file-wide `#pragma`s 2020-10-01 16:35:56 +02:00
formats [Maintenance] [th01] Reorder shared .BOS code 2020-10-13 21:34:24 +02:00
hardware [Decompilation] [th01] Reimu's animations: Byte-aligned overlapped blitting 2020-10-13 21:36:07 +02:00
hiscore [Maintenance] Declare distinct types for pixel and VRAM sizes 2020-08-28 14:53:33 +02:00
main [Decompilation] [th01] Setting the default stage palette 2020-10-13 21:48:54 +02:00
math [Maintenance] [th01] Add separate functions for polar coordinate calculation 2020-09-28 12:43:29 +02:00
snd [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
sprites [Reverse-engineering] [th01] Shootout lasers: Hardcoded sprites 2020-10-06 13:52:22 +02:00
common.h [Decompilation] [th01] HUD: Stage number rendering 2020-07-27 17:23:06 +02:00
fuuin_01.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
fuuin_02.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
fuuin_04.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
fuuin_05.c [C decompilation] [th01] VSync interrupt handler 2015-09-05 22:33:07 +02:00
fuuin_06.c [Maintenance] [th01] Move ztext.c to the hardware/ directory 2020-03-03 13:08:33 +01:00
fuuin_07.c [Decompilation] [th01] Game init and exit functions 2020-03-03 13:12:00 +01:00
fuuin_08.cpp [Decompilation] [th01] Blocking palette fade-ins from a custom start color 2020-01-14 21:47:17 +01:00
fuuin_09.c [Decompilation] [th01] graph_printf_fx 2020-01-14 22:08:44 +01:00
fuuin_10.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
fuuin_11.cpp [Maintenance] Rename the EGC implementation files a bit 2020-09-28 13:06:11 +02:00
fuuin_12.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
fuuin_13.c [Maintenance] [th01] Move MDRV2 files to a separate `snd/` directory 2020-06-13 21:15:30 +02:00
grpinv32.cpp [Decompilation] [th01] 32×32 square inversion on a single bitplane 2020-09-28 13:05:07 +02:00
main_01.cpp [Maintenance] Decide on __asm as the keyword for inline assembly 2020-06-21 22:18:00 +02:00
main_01_.cpp [Decompilation] [th01] Setting the default stage palette 2020-10-13 21:48:54 +02:00
main_02.c [Decompilation] [th01] frame_delay 2019-11-18 21:29:43 +01:00
main_03.c [C decompilation] [th01] VSync interrupt handler 2015-09-05 22:33:07 +02:00
main_04.c [Maintenance] [th01] Move ztext.c to the hardware/ directory 2020-03-03 13:08:33 +01:00
main_05.c [Decompilation] [th01] Game init and exit functions 2020-03-03 13:12:00 +01:00
main_06.cpp [Decompilation] [th01] Blocking palette fade-ins from a custom start color 2020-01-14 21:47:17 +01:00
main_07.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
main_08.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
main_09.cpp [Maintenance] Decide on a consistent place for file-wide `#pragma`s 2020-10-01 16:35:56 +02:00
main_12.c [C decompilation] [th01/op] [th01/reiiden] Random resident structure stuff 2015-03-07 17:43:39 +01:00
main_13.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
main_13_.cpp [Decompilation] [th01] Reimu's animations: Byte-aligned overlapped blitting 2020-10-13 21:36:07 +02:00
main_14.cpp [Maintenance] Fix vector creation function declarations and calls 2020-07-12 15:22:50 +02:00
main_15.cpp [Decompilation] [th01] Shootout lasers: Spawn function 2020-10-06 14:16:40 +02:00
main_16.c [Maintenance] [th01] Move MDRV2 files to a separate `snd/` directory 2020-06-13 21:15:30 +02:00
main_19.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
main_20.cpp [Decompilation] [th01] Reimu's animations: .BOS load function 2020-10-13 21:15:19 +02:00
main_21.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
main_23.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
main_25.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
main_27.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
main_30.cpp [Decompilation] [th01] 16-bit integer to string conversion 2020-07-27 17:22:16 +02:00
main_38.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
op_01.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
op_02.c [Decompilation] [th01] frame_delay 2019-11-18 21:29:43 +01:00
op_03.c [C decompilation] [th01] VSync interrupt handler 2015-09-05 22:33:07 +02:00
op_04.c [Maintenance] [th01] Move ztext.c to the hardware/ directory 2020-03-03 13:08:33 +01:00
op_05.c [Decompilation] [th01] Game init and exit functions 2020-03-03 13:12:00 +01:00
op_06.cpp [Decompilation] [th01] Blocking palette fade-ins from a custom start color 2020-01-14 21:47:17 +01:00
op_07.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
op_08.c [Decompilation] [th01] graph_printf_fx 2020-01-14 22:08:44 +01:00
op_09.cpp [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
op_10.c [C decompilation] [th01/op] [th01/reiiden] Random resident structure stuff 2015-03-07 17:43:39 +01:00
op_11.c [Maintenance] [th01] Move MDRV2 files to a separate `snd/` directory 2020-06-13 21:15:30 +02:00
op_12.cpp [Maintenance] [th01] Correctly declare the packfile functions in C land 2020-03-18 20:33:53 +01:00
ranks.h [Reverse-engineering] [th04/th05] Resident structure 2020-01-03 21:43:43 +01:00
resstuff.c [Build] [th01] Move the -Z and -3 options onto the command line 2020-10-06 13:27:33 +02:00
score.h [Maintenance] Define the number of score digits in a consistent place 2020-07-27 17:09:07 +02:00
th01.h [Maintenance] Remove the RES_ID_LEN macro 2020-11-02 21:17:55 +01:00
th01.inc [Decompilation] [th01] FUUIN.EXE resident structure data retrieval 2020-05-25 15:22:53 +02:00
zunsoft.c [Maintenance] Consistently express angle literals in signed hex format 2020-10-02 14:48:54 +02:00