.. |
add_1.asm
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[Maintenance] [th04/th05] Remove `extern "C"` from more areas of code
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2022-04-30 14:37:28 +02:00 |
b4ball.hpp
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[Maintenance] [th05] Custom entities: Introduce separate template structures
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2022-05-01 00:22:02 +02:00 |
b4balls_add.asm
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[Maintenance] [th05] Correctly declare the rank-based speed tuning function
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2021-07-31 20:19:33 +02:00 |
b4balls_render.asm
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[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
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2020-08-28 15:14:22 +02:00 |
b6_custombullets_render.asm
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[Maintenance] Declare missing entity-specific flags in ASM land
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2023-03-29 12:36:55 +02:00 |
b6ball.cpp
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[Maintenance] [th04/th05] Custom entities: Move declarations to TH04
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2023-05-25 15:11:50 +02:00 |
b6ball.hpp
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[Decompilation] [th05] Shinki: Main function
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2022-05-01 00:22:03 +02:00 |
cheeto.hpp
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[Maintenance] Introduce types for VRAM colors and their components
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2023-06-30 19:59:11 +02:00 |
cheeto[bss].asm
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[Naming] [th05] Officially rename "curve bullets" to "cheetos"
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2022-04-29 03:28:44 +02:00 |
cheeto_u.cpp
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[Maintenance] Remove `extern "C"` from vector header inclusions
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2023-06-10 18:32:25 +02:00 |
cheetos_render.asm
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[Maintenance] Declare missing entity-specific flags in ASM land
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2023-03-29 12:36:55 +02:00 |
clip.cpp
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[Maintenance] Remove `extern "C"` from more areas of code
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2022-06-24 23:28:19 +02:00 |
laser.cpp
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[Maintenance] Remove `extern "C"` from vector header inclusions
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2023-06-10 18:32:25 +02:00 |
laser.hpp
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[Maintenance] Introduce types for VRAM colors and their components
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2023-06-30 19:59:11 +02:00 |
laser_rh.cpp
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[Decompilation] [th05] Lasers: High-level rendering
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2023-01-17 12:19:32 +01:00 |
lasers[bss].asm
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[Decompilation] [th05] Lasers: Update function
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2023-01-17 12:16:49 +01:00 |
patnum.cpp
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[Maintenance] Remove `extern "C"` from more areas of code
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2022-06-24 23:28:19 +02:00 |
pellet_r[bss].asm
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[Reverse-engineering] [th05] Bullets: Pellet delay cloud render list
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2020-08-28 15:31:02 +02:00 |
sword.hpp
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[Maintenance] Introduce a generic entity flag enum
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2023-03-29 12:36:55 +02:00 |
swords_add_update.asm
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[Maintenance] Introduce a generic entity flag enum
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2023-03-29 12:36:55 +02:00 |
swords_render.asm
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[Maintenance] Introduce a generic entity flag enum
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2023-03-29 12:36:55 +02:00 |
tune.cpp
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[Maintenance] [th04/th05] Bullets: Move pellet rendering to its own header
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2022-04-30 14:37:46 +02:00 |
types.h
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[Maintenance] [th05] Bullets: Rearrange comments for circular group types
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2023-01-17 10:35:57 +01:00 |
types.inc
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[Reverse-engineering] [th05] Bullets: Fix wrongly RE'd slowdown logic
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2021-07-31 20:19:33 +02:00 |