ReC98/th05/main/bullet
nmlgc 8943b52167 [Maintenance] Introduce types for VRAM colors and their components
Finally differentiating between colors and columns at least at the type
level.

Part of P0245, funded by [Anonymous], Blue Bolt, Ember2528, and Yanga.
2023-06-30 19:59:11 +02:00
..
add_1.asm [Maintenance] [th04/th05] Remove `extern "C"` from more areas of code 2022-04-30 14:37:28 +02:00
b4ball.hpp [Maintenance] [th05] Custom entities: Introduce separate template structures 2022-05-01 00:22:02 +02:00
b4balls_add.asm [Maintenance] [th05] Correctly declare the rank-based speed tuning function 2021-07-31 20:19:33 +02:00
b4balls_render.asm [Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP 2020-08-28 15:14:22 +02:00
b6_custombullets_render.asm [Maintenance] Declare missing entity-specific flags in ASM land 2023-03-29 12:36:55 +02:00
b6ball.cpp [Maintenance] [th04/th05] Custom entities: Move declarations to TH04 2023-05-25 15:11:50 +02:00
b6ball.hpp [Decompilation] [th05] Shinki: Main function 2022-05-01 00:22:03 +02:00
cheeto.hpp [Maintenance] Introduce types for VRAM colors and their components 2023-06-30 19:59:11 +02:00
cheeto[bss].asm [Naming] [th05] Officially rename "curve bullets" to "cheetos" 2022-04-29 03:28:44 +02:00
cheeto_u.cpp [Maintenance] Remove `extern "C"` from vector header inclusions 2023-06-10 18:32:25 +02:00
cheetos_render.asm [Maintenance] Declare missing entity-specific flags in ASM land 2023-03-29 12:36:55 +02:00
clip.cpp [Maintenance] Remove `extern "C"` from more areas of code 2022-06-24 23:28:19 +02:00
laser.cpp [Maintenance] Remove `extern "C"` from vector header inclusions 2023-06-10 18:32:25 +02:00
laser.hpp [Maintenance] Introduce types for VRAM colors and their components 2023-06-30 19:59:11 +02:00
laser_rh.cpp [Decompilation] [th05] Lasers: High-level rendering 2023-01-17 12:19:32 +01:00
lasers[bss].asm [Decompilation] [th05] Lasers: Update function 2023-01-17 12:16:49 +01:00
patnum.cpp [Maintenance] Remove `extern "C"` from more areas of code 2022-06-24 23:28:19 +02:00
pellet_r[bss].asm [Reverse-engineering] [th05] Bullets: Pellet delay cloud render list 2020-08-28 15:31:02 +02:00
sword.hpp [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
swords_add_update.asm [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
swords_render.asm [Maintenance] Introduce a generic entity flag enum 2023-03-29 12:36:55 +02:00
tune.cpp [Maintenance] [th04/th05] Bullets: Move pellet rendering to its own header 2022-04-30 14:37:46 +02:00
types.h [Maintenance] [th05] Bullets: Rearrange comments for circular group types 2023-01-17 10:35:57 +01:00
types.inc [Reverse-engineering] [th05] Bullets: Fix wrongly RE'd slowdown logic 2021-07-31 20:19:33 +02:00