mirror of https://github.com/nmlgc/ReC98.git
11 lines
386 B
C
11 lines
386 B
C
// Sets up the 640x400 graphics + text mode, as well as the vsync callback.
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void game_init(void);
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// Clears all text and fades out the graphics layer to prepare for exiting the
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// game.
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void game_exit(void);
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// Clears all text and fades out the graphics layer to prepare for executing
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// another binary. (Yes, it's effectively the same as game_exit().)
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void game_switch_binary(void);
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