ReC98/th04/main/hud/overlay[bss].asm

41 lines
948 B
NASM

POPUP_LEN = 8
public _stage_title_len, _stage_bgm_title_len, _boss_bgm_title_len
_stage_title_len dw ?
_stage_bgm_title_len dw ?
if GAME eq 4
public _stage_title_id
_stage_title_id db ?
evendata
endif
_boss_bgm_title_len dw ?
public _popup_gaiji_len, _popup_id_cur, _popup_dest_reached, _popup_shiftbuf
public _popup_cur_tram_left, _popup_dest_tram_left, _bgm_title_id
public _overlay_popup_id_new, _overlay1, _overlay2, _titles_frame
public _overlay_popup_bonus
_popup_gaiji_len dw ?
_popup_id_cur db ?
_popup_dest_reached db ?
_popup_shiftbuf db (POPUP_LEN + 1) dup(?)
evendata
if GAME eq 5
dd ? ;
endif
_popup_cur_tram_left dw ?
_popup_dest_tram_left dw ?
_bgm_title_id db ?
_overlay_popup_id_new db ?
_overlay1 dw ?
_overlay2 dw ?
_titles_frame db ?
evendata
_overlay_popup_bonus dd ?
if (GAME eq 5)
public _stage_title, _stage_bgm_title, _boss_bgm_title
_stage_title dd ?
_stage_bgm_title dd ?
_boss_bgm_title dd ?
endif