POPUP_LEN = 8 public _stage_title_len, _stage_bgm_title_len, _boss_bgm_title_len _stage_title_len dw ? _stage_bgm_title_len dw ? if GAME eq 4 public _stage_title_id _stage_title_id db ? evendata endif _boss_bgm_title_len dw ? public _popup_gaiji_len, _popup_id_cur, _popup_dest_reached, _popup_shiftbuf public _popup_cur_tram_left, _popup_dest_tram_left, _bgm_title_id public _overlay_popup_id_new, _overlay1, _overlay2, _titles_frame public _overlay_popup_bonus _popup_gaiji_len dw ? _popup_id_cur db ? _popup_dest_reached db ? _popup_shiftbuf db (POPUP_LEN + 1) dup(?) evendata if GAME eq 5 dd ? ; endif _popup_cur_tram_left dw ? _popup_dest_tram_left dw ? _bgm_title_id db ? _overlay_popup_id_new db ? _overlay1 dw ? _overlay2 dw ? _titles_frame db ? evendata _overlay_popup_bonus dd ? if (GAME eq 5) public _stage_title, _stage_bgm_title, _boss_bgm_title _stage_title dd ? _stage_bgm_title dd ? _boss_bgm_title dd ? endif