.. |
boss
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[Decompilation] [th01] Reimu's animations: Byte-aligned unblitting
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2020-10-13 21:34:35 +02:00 |
bullet
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[Maintenance] Remove the old `planar(8|16|32)_t` types
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2020-11-02 23:04:54 +01:00 |
hud
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[Reverse-engineering] Assign names to all graph_putsa_fx() effects
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2020-11-02 22:33:50 +01:00 |
player
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[Decompilation] [th01] Reimu's animations: .BOS freeing function
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2020-10-13 21:48:07 +02:00 |
stage
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[Decompilation] [th01] Setting the default stage palette
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2020-10-13 21:48:54 +02:00 |
bomb.hpp
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[Decompilation] [th01] Keyboard input in REIIDEN.EXE
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2020-05-12 15:06:11 +02:00 |
debug.hpp
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[Decompilation] [th01] Keyboard input in REIIDEN.EXE
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2020-05-12 15:06:11 +02:00 |
player_is_hit[bss].asm
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[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
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2020-04-15 20:58:01 +02:00 |
playfld.hpp
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[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
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2020-08-28 15:14:22 +02:00 |
playfld.inc
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[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
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2020-08-28 15:14:22 +02:00 |
portals.hpp
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[Maintenance] Declare distinct types for screen, VRAM, and TRAM coordinates
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2020-08-28 14:53:30 +02:00 |
portals[bss].asm
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[Reverse-engineering] [th01] Portal-related orb flags and variables
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2020-06-13 21:15:29 +02:00 |
shape.cpp
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[Decompilation] [th01] Line loop unblitting
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2020-09-28 13:01:07 +02:00 |
shape.hpp
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[Decompilation] [th01] Invincibility sprite blitting
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2020-09-28 12:56:05 +02:00 |
vars.hpp
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[Decompilation] [th01] HUD: Stage number rendering
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2020-07-27 17:23:06 +02:00 |