mirror of https://github.com/nmlgc/ReC98.git
![]() Last one! Done with the SHARED segment for the forseeable future! 🎉
Sure, not the best C++ code either, but still by far the sanest
implementation of this function in any of the 4 games.
Completes P0139, funded by [Anonymous].
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.. | ||
detmodes.cpp | ||
interrupt[bss].asm | ||
load.cpp | ||
load[data].asm | ||
pmd_res.c | ||
se_priority[data].asm | ||
snd.h | ||
snd.inc | ||
snd[data].asm |