ReC98/th04/main/tile
nmlgc c940059037 [Decompilation] [th05] Shinki + EX-Alice: Background rendering
Palette hacks not included yet. Yup, that's how all phases can use
hardware color #0 as their background color.

Completes P0147, funded by -Tom- and Ember2528.
2021-06-21 15:48:42 +02:00
..
bb.hpp [Decompilation] [th05] Shinki + EX-Alice: Background rendering 2021-06-21 15:48:42 +02:00
bb_put.asm [Reverse-engineering] [th04/th05] .BB tile animation: Filling a single tile 2021-06-20 19:44:40 +02:00
bb_put_a.asm [Reverse-engineering] [th04/th05] .BB tile animation: Cel rendering 2021-06-21 15:48:28 +02:00
fill_ini.asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
inv.asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
inv[bss].asm [Reverse-engineering] [th04/th05] Background rendering function pointers 2021-06-21 15:48:38 +02:00
inv_all.asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
redraw.asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
render_a.asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
section[data].asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
tile.hpp [Decompilation] [th05] Shinki + EX-Alice: Background rendering 2021-06-21 15:48:42 +02:00
tile.inc [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00
tiles[bss].asm [Maintenance] Move tile-related files to their own subdirectory 2021-06-20 19:37:20 +02:00