mirror of https://github.com/nmlgc/ReC98.git
![]() Well. The more random bullets at constrained angles are added to a bullet group, the closer that group will invariably approximate a spread shape. That's why it probably appeared as a "spread" to me in 2020. But the implementation for this group type • neither uses any of the spread code, • nor does it ensure a consistent angle between the bullets (which a hypothetical "random angle spread" group type would probably do). Also, look at its number within the enum! How could I ever get that confused?! Part of P0149, funded by Blue Bolt, Ember2528, and -Tom-. |
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.. | ||
bullet.hpp | ||
bullet.inc | ||
bullets[bss].asm | ||
patnum_for_angle.asm | ||
pellet_r.asm | ||
pellet_r[bss].asm | ||
template[bss].asm | ||
tune.cpp | ||
tune[bss].asm | ||
types.h | ||
types.inc | ||
update.asm | ||
update.cpp | ||
update[bss].asm |