ReC98/th02/core/initop.cpp

33 lines
553 B
C++

#pragma option -zCSHARED
extern "C" {
#include "platform.h"
#include "x86real.h"
#include "master.hpp"
#include "th01/hardware/vplanset.h"
#include "th02/shiftjis/fns.hpp"
#include "th02/mem.h"
#include "th02/core/initexit.h"
#include "th02/formats/pf.hpp"
const char pf_fn[] = PF_FN;
int game_init_op(void)
{
if(mem_assign_dos(MEM_ASSIGN_PARAS_OP)) {
return 1;
}
vram_planes_set();
graph_start();
graph_clear_both();
vsync_start();
key_beep_off();
text_systemline_hide();
text_cursor_hide();
egc_start();
game_pfopen();
return 0;
}
}