..
add_1.asm
[Maintenance] [th04/th05] Remove `extern "C"` from more areas of code
2022-04-30 14:37:28 +02:00
b4ball.hpp
[Maintenance] [th05] Custom entities: Introduce separate template structures
2022-05-01 00:22:02 +02:00
b4balls_add.asm
[Maintenance] [th05] Correctly declare the rank-based speed tuning function
2021-07-31 20:19:33 +02:00
b4balls_render.asm
[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
2020-08-28 15:14:22 +02:00
b6_custombullets_render.asm
[Maintenance] Declare missing entity-specific flags in ASM land
2023-03-29 12:36:55 +02:00
b6ball.cpp
[Maintenance] [th04/th05] Custom entities: Move declarations to TH04
2023-05-25 15:11:50 +02:00
b6ball.hpp
[Decompilation] [th05] Shinki: Main function
2022-05-01 00:22:03 +02:00
cheeto.hpp
[Maintenance] Introduce types for VRAM colors and their components
2023-06-30 19:59:11 +02:00
cheeto[bss].asm
[Naming] [th05] Officially rename "curve bullets" to "cheetos"
2022-04-29 03:28:44 +02:00
cheeto_u.cpp
[Maintenance] Remove `extern "C"` from vector header inclusions
2023-06-10 18:32:25 +02:00
cheetos_render.asm
[Maintenance] Declare missing entity-specific flags in ASM land
2023-03-29 12:36:55 +02:00
clip.cpp
[Maintenance] Remove `extern "C"` from more areas of code
2022-06-24 23:28:19 +02:00
laser.cpp
[Maintenance] Remove `extern "C"` from vector header inclusions
2023-06-10 18:32:25 +02:00
laser.hpp
[Maintenance] Introduce types for VRAM colors and their components
2023-06-30 19:59:11 +02:00
laser_rh.cpp
[Maintenance] Move the space-changing point union to a separate header
2024-02-02 23:52:26 +01:00
lasers[bss].asm
[Decompilation] [th05] Lasers: Update function
2023-01-17 12:16:49 +01:00
patnum.cpp
[Maintenance] Remove `extern "C"` from more areas of code
2022-06-24 23:28:19 +02:00
pellet_r[bss].asm
[Reverse-engineering] [th05] Bullets: Pellet delay cloud render list
2020-08-28 15:31:02 +02:00
sword.hpp
[Maintenance] Introduce a generic entity flag enum
2023-03-29 12:36:55 +02:00
swords_add_update.asm
[Maintenance] Introduce a generic entity flag enum
2023-03-29 12:36:55 +02:00
swords_render.asm
[Maintenance] Introduce a generic entity flag enum
2023-03-29 12:36:55 +02:00
tune.cpp
[Maintenance] [th04/th05] Bullets: Move pellet rendering to its own header
2022-04-30 14:37:46 +02:00
types.h
[Maintenance] [th05] Bullets: Rearrange comments for circular group types
2023-01-17 10:35:57 +01:00
types.inc
[Reverse-engineering] [th05] Bullets: Fix wrongly RE'd slowdown logic
2021-07-31 20:19:33 +02:00