.. |
end
|
[Reverse-engineering] [th05] Staff roll: Verdict bitmap
|
2020-09-12 11:28:01 +02:00 |
formats
|
[Maintenance] Fix DEFCONV declarations, and remove them where possible
|
2020-09-07 21:18:39 +02:00 |
gaiji
|
[Maintenance] Use *_CELS to denote the number of distinct animation sprites
|
2020-02-16 21:41:28 +01:00 |
hardware
|
[Reverse-engineering] [th04/th05] Pause menu
|
2019-11-30 19:36:07 +01:00 |
main
|
[Position independence] [th04/th05] Final data references in TH05's MAIN.EXE
|
2020-08-28 16:21:20 +02:00 |
music
|
[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
|
2020-08-28 15:14:22 +02:00 |
snd
|
[Maintenance] Remove all dependencies on Borland C++ run-time source headers
|
2020-02-23 17:53:18 +01:00 |
sprites
|
[Decompilation] [th05] Bombs: Reimu's blue star animation
|
2020-08-28 15:22:28 +02:00 |
bullet.asm
|
[Reverse-engineering] [th05] Difficulty- and rank-based bullet pattern tuning
|
2020-08-16 21:40:33 +02:00 |
chars.h
|
[Maintenance] [th02/th04/th05] Declare more stage and player symbols in C land
|
2020-05-04 00:03:17 +02:00 |
chars.inc
|
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
|
2020-04-15 20:58:01 +02:00 |
hud_bar.asm
|
[Maintenance] [th02/th04/th05] Rename `HUD_TRAM_W` to `HUD_KANJI_W`
|
2020-08-28 15:30:34 +02:00 |
i_shot.hpp
|
[Maintenance] Subpixels: Rename to_screen() to to_pixel()
|
2020-08-28 15:14:17 +02:00 |
main010.cpp
|
[Decompilation] [th05] Bombs: Reimu's blue star animation
|
2020-08-28 15:22:28 +02:00 |
main011.cpp
|
[Maintenance] [th05] Split segment #1 before Reimu's bomb star animation
|
2020-08-28 15:08:21 +02:00 |
main012.cpp
|
[Maintenance] [th05] Split segment #1 before Reimu's bomb star animation
|
2020-08-28 15:08:21 +02:00 |
main013.cpp
|
[Maintenance] [th05] Split segment #1 before Reimu's bomb star animation
|
2020-08-28 15:08:21 +02:00 |
main031.cpp
|
[Reverse-engineering] [th05] Difficulty- and rank-based bullet pattern tuning
|
2020-08-16 21:40:33 +02:00 |
main032.cpp
|
[Decompilation] [th05] Bosses: Smooth random movement
|
2020-08-16 21:41:34 +02:00 |
main033.cpp
|
[Decompilation] [th05] Mai & Yuki: Smooth random movement
|
2020-08-16 21:41:34 +02:00 |
main034.cpp
|
[Decompilation] [th05] EX-Alice: Fire wave management
|
2020-08-28 14:59:27 +02:00 |
maine011.cpp
|
[Decompilation] [th04/th05] Cutscenes: Text blending
|
2020-09-12 12:09:31 +02:00 |
mem.h
|
[Decompilation] Finally declare <stdint.h> types
|
2019-12-17 23:26:58 +01:00 |
mem.inc
|
[Naming] [th04/th05] EMS area setup
|
2019-11-24 16:02:43 +01:00 |
mem[data].asm
|
[Reverse-engineering] [th02/th03/th04/th05] DOS memory assignment sizes
|
2019-11-24 14:04:34 +01:00 |
op_01.cpp
|
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
|
2020-04-15 20:58:01 +02:00 |
p_common.cpp
|
[Maintenance] [th04/th05] Add a segment split before the title popup functions
|
2020-05-03 23:28:25 +02:00 |
p_marisa.cpp
|
[Decompilation] Add screen-space assignment overloads for Subpixels
|
2020-07-12 16:00:59 +02:00 |
p_mima.cpp
|
[Maintenance] Remove the `operator =` overloads for Subpixels
|
2020-08-19 20:10:08 +02:00 |
p_reimu.cpp
|
[Maintenance] [th04/th05] Add a segment split before the title popup functions
|
2020-05-03 23:28:25 +02:00 |
p_yuuka.cpp
|
[Maintenance] Remove the `operator =` overloads for Subpixels
|
2020-08-19 20:10:08 +02:00 |
player.asm
|
[Maintenance] [th04/th05] Assemble 16-bit .ASM files case-sensitively
|
2020-05-03 23:56:08 +02:00 |
regist.cpp
|
[Reverse-engineering] [th05] High score menu: Floating glyph ball structure
|
2020-09-12 11:35:32 +02:00 |
res_kso.cpp
|
[Decompilation] [th03] YUME.CFG loading and saving
|
2020-09-07 21:18:40 +02:00 |
resident.hpp
|
[Reverse-engineering] [th04/th05] Resident structure
|
2020-01-03 21:43:43 +01:00 |
staff.cpp
|
[Reverse-engineering] [th05] Staff roll: Verdict bitmap
|
2020-09-12 11:28:01 +02:00 |
th05.hpp
|
[Decompilation] [th05] Bosses: Smooth random movement
|
2020-08-16 21:41:34 +02:00 |
th05.inc
|
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
|
2020-04-15 20:58:01 +02:00 |