mirror of https://github.com/nmlgc/ReC98.git
![]() We'd like to use this optimization in the platform layer as well. Turning it into an inline function via __emit__() also allows us to turn a bunch of other macros into proper inline functions. Part of P0232, funded by [Anonymous]. |
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.. | ||
add_1.asm | ||
b4ball.hpp | ||
b4balls_add.asm | ||
b4balls_render.asm | ||
b6_custombullets_render.asm | ||
b6ball.cpp | ||
b6ball.hpp | ||
cheeto.hpp | ||
cheeto[bss].asm | ||
cheeto_u.cpp | ||
cheetos_render.asm | ||
clip.cpp | ||
laser.cpp | ||
laser.hpp | ||
laser_rh.cpp | ||
lasers[bss].asm | ||
patnum.cpp | ||
pellet_r[bss].asm | ||
sword.hpp | ||
swords_add_update.asm | ||
swords_render.asm | ||
tune.cpp | ||
types.h | ||
types.inc |