mirror of https://github.com/nmlgc/ReC98.git
![]() We'd like to use this optimization in the platform layer as well. Turning it into an inline function via __emit__() also allows us to turn a bunch of other macros into proper inline functions. Part of P0232, funded by [Anonymous]. |
||
---|---|---|
.. | ||
boss | ||
bullet | ||
dialog | ||
enemy | ||
hud | ||
item | ||
midboss | ||
player | ||
pointnum | ||
stage | ||
custom.h | ||
custom[bss].asm | ||
playperf.hpp | ||
select_for_playchar.asm |