ReC98/th04/snd
nmlgc 453dd3ca7e [Decompilation] [th05] Starting the game
And that's the intended way to play back the hidden DEMO5.REC. Unlock
the Extra Stage with all 4 characters, then hold the left and right
arrow keys in the main menu while waiting the usual demo replay.

For a recording of that replay, see

	https://www.youtube.com/watch?v=iP2ywlW2u4U

Completes P0119, funded by [Anonymous] and -Tom-.
2020-09-21 15:00:44 +02:00
..
detmodes.asm [Maintenance] Fix DEFCONV declarations, and remove them where possible 2020-09-07 21:18:39 +02:00
interrupt[bss].asm [Maintenance] Move the sound driver function slices from hardware/ to snd/ 2015-03-15 23:01:31 +01:00
kajaint.asm [Decompilation] [th05] Starting the game 2020-09-21 15:00:44 +02:00
load.asm [Maintenance] Remove all dependencies on Borland C++ run-time source headers 2020-02-23 17:53:18 +01:00
load[data].asm [Maintenance] Move the sound driver function slices from hardware/ to snd/ 2015-03-15 23:01:31 +01:00
pmd_res.asm [Maintenance] Fix DEFCONV declarations, and remove them where possible 2020-09-07 21:18:39 +02:00
se.asm [Maintenance] [th04/th05] Declare snd_se_update() as __cdecl 2020-09-21 14:59:50 +02:00
se_priority[data].asm [Maintenance] Move the sound driver function slices from hardware/ to snd/ 2015-03-15 23:01:31 +01:00
snd.h [Maintenance] [th04/th05] Declare BGM and SE modes in C land 2020-02-23 17:53:17 +01:00
snd[data].asm [Maintenance] [th04/th05] Declare BGM and SE modes in C land 2020-02-23 17:53:17 +01:00