ReC98/th02/sprites/bombpart.h

11 lines
301 B
C

#define BOMB_PARTICLE_W 8
#define BOMB_PARTICLE_H 8
static const int BOMB_PARTICLE_CELS = 4;
typedef dots_t(BOMB_PARTICLE_W) bomb_particle_dots_t;
extern const bomb_particle_dots_t sBOMB_PARTICLES[BOMB_PARTICLE_CELS + 1][
BOMB_PARTICLE_H
];
#define sBOMB_CIRCLE sBOMB_PARTICLES[BOMB_PARTICLE_CELS]