ReC98/th01/rank.h

21 lines
347 B
C

#define RANK_H
// Rank definitions
typedef enum {
RANK_EASY,
RANK_NORMAL,
RANK_HARD,
RANK_LUNATIC,
// Hi Asprey, there is no unused Extra rank in TH01.
// (https://www.youtube.com/watch?v=RcjhM4tfPq4&t=169s)
#if ((GAME != 1) && (GAME != 3))
RANK_EXTRA,
#endif
RANK_COUNT,
RANK_DEFAULT = -1,
_rank_t_FORCE_INT16 = 0x7FFF
} rank_t;