#define RANK_H // Rank definitions typedef enum { RANK_EASY, RANK_NORMAL, RANK_HARD, RANK_LUNATIC, // Hi Asprey, there is no unused Extra rank in TH01. // (https://www.youtube.com/watch?v=RcjhM4tfPq4&t=169s) #if ((GAME != 1) && (GAME != 3)) RANK_EXTRA, #endif RANK_COUNT, RANK_DEFAULT = -1, _rank_t_FORCE_INT16 = 0x7FFF } rank_t;