ReC98/th05
nmlgc 48c67d5e14 [Decompilation] [th04/th05] Common transformations from playfield space to VRAM
… quite some readability improvements in this regard.

Part of P0149, funded by Blue Bolt, Ember2528, and -Tom-.
2021-07-31 09:33:50 +02:00
..
end [Reverse-engineering] [th05] Staff roll: Verdict bitmap 2020-09-12 11:28:01 +02:00
formats [Decompilation] [th03/th04/th05] cfg_load_resident_ptr() 2021-07-21 00:34:59 +02:00
gaiji [Maintenance] Use *_CELS to denote the number of distinct animation sprites 2020-02-16 21:41:28 +01:00
hardware [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
main [Decompilation] [th04/th05] Common transformations from playfield space to VRAM 2021-07-31 09:33:50 +02:00
music [Maintenance] Add a 1bpp rectangle template, for custom per-row types 2021-04-21 18:01:57 +02:00
op [Decompilation] [th05] Game clear/extra unlock variable initialization 2020-09-21 15:00:15 +02:00
snd [Decompilation] [th05] snd_kaja_interrupt() 2021-07-21 00:35:03 +02:00
sprites [Reverse-engineering] [th04/th05] Bullets: Distinguish clear and zap mechanics 2021-07-31 09:33:35 +02:00
bgimager.asm [Separate translation units] [th04/th05] bgimage_put_rect() (undecompilable) 2021-03-19 23:19:48 +01:00
bullet.asm [Decompilation] [th04/th05] Applying VRAM scrolling to Y coordinates (segment 3) 2021-07-21 00:35:02 +02:00
cdg_p_nc.cpp [Decompilation] [th05] .CDG: Non-color blitting 2021-01-30 18:20:44 +01:00
cdg_put.asm [Translation unit catch-up] [th04] cdg_put_8() 2021-04-21 16:24:18 +02:00
cfg_lres.cpp [Decompilation] [th03/th04/th05] cfg_load_resident_ptr() 2021-07-21 00:34:59 +02:00
chars.h [Maintenance] [th02/th04/th05] Declare more stage and player symbols in C land 2020-05-04 00:03:17 +02:00
chars.inc [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
egcrect.cpp [Decompilation] [th04/th05] EGC-powered page 1→0 rectangle blitting 2020-11-16 20:01:09 +01:00
frmdelay.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
gather.cpp [Decompilation] [th04/th05] Gather circle rendering 2021-07-21 00:35:02 +02:00
hud_bar.asm [Maintenance] Reimplement TASM's ARG directive for `MOV BX, SP` functions 2021-02-20 23:50:00 +01:00
i_shot.hpp [Maintenance] Turn motion_t into a template 2021-07-31 09:33:50 +02:00
initmain.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
initop.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
inp_h_w.cpp [Decompilation] [th05] input_reset_sense_held(), input_wait_for_change() 2021-01-30 18:26:34 +01:00
input_s.asm [Translation unit catch-up] [th04] Low-level input 2021-03-20 02:36:38 +01:00
m_char.cpp [Maintenance] Add a 1bpp rectangle template, for custom per-row types 2021-04-21 18:01:57 +02:00
main010.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
main011.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
main012.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
main013.cpp [Maintenance] Turn motion_t into a template 2021-07-31 09:33:50 +02:00
main031.cpp [Maintenance] [th05] Get rid of th05.hpp 2021-06-21 15:48:39 +02:00
main032.cpp [Maintenance] [th05] Get rid of th05.hpp 2021-06-21 15:48:39 +02:00
main033.cpp [Maintenance] [th05] Get rid of th05.hpp 2021-06-21 15:48:39 +02:00
main034.cpp [Maintenance] Turn motion_t into a template 2021-07-31 09:33:50 +02:00
main035.cpp [Maintenance] Turn motion_t into a template 2021-07-31 09:33:50 +02:00
maine011.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
mem.h [Separate translation units] [th02/th03/th05] game_init_main() 2021-01-30 19:50:32 +01:00
mem.inc [Naming] [th04/th05] EMS area setup 2019-11-24 16:02:43 +01:00
mem[data].asm [Reverse-engineering] [th02/th03/th04/th05] DOS memory assignment sizes 2019-11-24 14:04:34 +01:00
musicp_a.asm [Separate translation units] [th05] Music Room piano (undecompilable functions) 2021-03-19 23:23:06 +01:00
musicp_c.cpp [Decompilation] [th05] Music Room piano (decompilable functions) 2021-03-19 23:26:16 +01:00
op010.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
op011.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
p_common.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
p_marisa.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
p_mima.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
p_reimu.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
p_yuuka.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
pi_asm_1.asm [Separate translation units] .PI: Row loop for masked blitting (undecompilable) 2021-02-21 14:04:51 +01:00
pi_asm_2.asm [Separate translation units] [th05] pi_free() (undecompilable) 2021-02-20 23:50:02 +01:00
pi_cpp_1.cpp [Decompilation] [th05] pi_put_masked_8(), pi_put_quarter_masked_8() 2021-02-21 14:04:52 +01:00
pi_cpp_2.cpp [Decompilation] [th05] pi_put_8(), pi_put_quarter_8() 2021-02-20 23:50:03 +01:00
player.asm [Maintenance] Reimplement TASM's ARG directive for `MOV BX, SP` functions 2021-02-20 23:50:00 +01:00
regist.cpp [Maintenance] Turn motion_t into a template 2021-07-31 09:33:50 +02:00
res_kso.cpp [Maintenance] Use the C++ resdata_*() wrappers in all ZUN.COM sub-binaries 2021-02-20 15:46:48 +01:00
resident.hpp [Maintenance] Use the C++ resdata_*() wrappers in all ZUN.COM sub-binaries 2021-02-20 15:46:48 +01:00
snd_dlym.cpp [Decompilation] [th05] snd_bgm_measure(), snd_delay_until_measure() 2021-01-30 18:23:03 +01:00
snd_kaja.cpp [Decompilation] [th05] snd_kaja_interrupt() 2021-07-21 00:35:03 +02:00
snd_load.cpp [Decompilation] [th05] snd_load() 2021-03-19 19:22:57 +01:00
staff.cpp [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg` 2021-04-03 20:12:09 +02:00
th05.inc [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory 2020-04-15 20:58:01 +02:00
vector.cpp [Translation unit catch-up] [th04] vector1_at(), vector2_at() 2021-05-11 18:47:54 +02:00