ReC98/th01/main/player
nmlgc a10fe95b31 [Maintenance] Fix comment↔code associations
• Comments that describe all lines of code until a blank one are placed
  into the lines immediately above
• Comments that describe an entire demarcated block are placed
  immediately below the dash row at the top
• In any case, there should be a blank line after the top comment of
  a demarcated block, to keep IntelliSense-style systems from applying
  the block comment to the first actual line of code…
• …but there shouldn't be one before the dash row at the bottom, where
  it'd be redundant.

Part of P0207, funded by GhostPhanom.
2022-08-08 20:10:53 +02:00
..
anim.cpp [Maintenance] Remove `extern "C"` from more areas of code 2022-06-24 23:28:19 +02:00
anim.hpp [Contributing] Define `struct`, `class` and `template` naming conventions 2022-08-08 20:10:38 +02:00
anim[bss].asm [Naming] [th01] Reduce CPlayerAnim instances to their width and height 2021-10-20 00:06:16 +02:00
bomb.cpp [Decompilation] [th01] Bomb animation 2022-07-10 13:36:35 +02:00
bomb.hpp [Decompilation] [th01] Loading and initializing common data used in all stages 2021-11-07 23:22:10 +01:00
bomb_d_f.cpp [Decompilation] [th01] Particles / HUD HP / Missiles: Move data to C land 2022-06-25 18:21:09 +02:00
inv_spr.cpp [Maintenance] [th01] Use a common macro for sloppy unblitting of 8×8 sprites 2021-08-22 15:03:15 +02:00
inv_spr[bss].asm [Decompilation] [th01] Player invincibility sprite rendering 2020-09-28 13:02:34 +02:00
move.cpp [Maintenance] Remove `extern "C"` from more areas of code 2022-06-24 23:28:19 +02:00
orb.cpp [Maintenance] Fix comment↔code associations 2022-08-08 20:10:53 +02:00
orb.hpp [Decompilation] [th01] Stage objects: Portal update/render/reset function 2022-07-10 13:29:11 +02:00
orb[bss].asm [Decompilation] [th01] Orb physics 2020-06-13 21:15:27 +02:00
orb[data].asm [Decompilation] [th01] Stage objects: Main obstacle update/render function 2022-07-10 13:28:27 +02:00
player.cpp [Maintenance] Fix comment↔code associations 2022-08-08 20:10:53 +02:00
player.hpp [Decompilation] [th01] Sariel: Main function 2022-01-31 08:31:18 +01:00
player[bss].asm [Decompilation] [th01] Sariel: Main function 2022-01-31 08:31:18 +01:00
shot.cpp [Maintenance] [th01] Bosses: Rewrite shot hitboxes in a visually correct way 2022-07-17 19:29:26 +02:00
shot.hpp [Maintenance] [th01] Bosses: Rewrite shot hitboxes in a visually correct way 2022-07-17 19:29:26 +02:00
shot[bss].asm [Maintenance] Consistently use singular for entity structure and file names 2021-11-28 19:14:02 +01:00