mirror of https://github.com/nmlgc/ReC98.git
30 lines
593 B
C++
30 lines
593 B
C++
typedef enum {
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PLAYCHAR_REIMU = 0,
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PLAYCHAR_MIMA = 1,
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PLAYCHAR_MARISA = 2,
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PLAYCHAR_ELLEN = 3,
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PLAYCHAR_KOTOHIME = 4,
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PLAYCHAR_KANA = 5,
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PLAYCHAR_RIKAKO = 6,
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PLAYCHAR_CHIYURI = 7,
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PLAYCHAR_YUMEMI = 8,
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PLAYCHAR_COUNT = 9,
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} playchars_t;
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// Encodes a playchars_t together with its alternate palette flag.
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#pragma option -a1
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struct playchar_paletted_t {
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unsigned char v;
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int filename_id() const {
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return (v - 1);
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}
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playchars_t char_id() const {
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return static_cast<playchars_t>(filename_id() / 2);
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}
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};
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#pragma option -a.
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#define TO_PALETTED(playchar) ((playchar << 1) + 1)
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