ReC98/th04/formats
nmlgc 757ee718c4 [Maintenance] Remove `extern "C"` from more areas of code
This commit covers
• TH02's ZUNINIT errors,
• TH02's main menu,
• the init/exit functions in all 4 remaining games,
• TH03/TH04/TH05's configuration file functions, and
• TH04/TH05's tile rendering functions.

Part of P0258, funded by [Anonymous] and Blue Bolt.
2023-10-31 22:33:16 +01:00
..
bb.h [Maintenance] Fix another bunch of accumulated typos and dead code 2023-04-28 22:21:21 +02:00
bb.inc [Reverse-engineering] [th04/th05] Text dissolve circle sprites 2020-05-03 23:24:01 +02:00
bb_boss.asm [Naming] [th04/th05] Rename `bb_stage*` to "bb_boss*" 2022-03-27 01:28:46 +01:00
bb_boss.cpp [Maintenance] master.hpp: Pass element counts to the hmem_allocbyte() wrapper 2022-11-30 16:59:09 +01:00
bb_playchar.asm [Reverse-engineering] [th04/th05] .CDG slot IDs for MAIN.EXE 2021-06-21 15:48:41 +02:00
bb_playchar[bss].asm
bb_playchar[data].asm
bb_txt_load.asm
bb_txt_load[data].asm
bb_txt_put.asm [Reverse-engineering] [th04/th05] Text dissolve circle sprites 2020-05-03 23:24:01 +02:00
cdg.h [Separate translation units] [th04] cdg_put_plane_roll_8() (undecompilable) 2021-03-20 02:36:39 +01:00
cdg[bss].asm [Separate translation units] [th04/th05] .CDG: Loading and freeing 2020-11-16 20:01:35 +01:00
cdg_impl.hpp [Maintenance] Introduce a VRAM byte bit constant 2023-02-28 08:08:17 +01:00
cdg_load.asm [Maintenance] [th03/th04/th05] .CDG: Mirror implementation macros in ASM land 2021-04-03 22:16:01 +02:00
cdg_p_na.cpp [Contributing] Define `struct`, `class` and `template` naming conventions 2022-08-08 20:10:38 +02:00
cdg_p_nc.asm [Separate translation units] [th04] cdg_put_nocolors_8() (undecompilable) 2021-05-11 18:47:58 +02:00
cdg_p_pl.asm [Separate translation units] [th04] cdg_put_plane() (undecompilable) 2021-05-11 18:48:00 +02:00
cdg_p_pr.asm [Decompilation] [th04] Stages: Stage 5 background star rendering 2023-05-29 21:23:08 +02:00
cdg_put.asm [Translation unit catch-up] [th04] cdg_put_8() 2021-04-21 16:24:18 +02:00
cdg_put_plane[data].asm [Separate translation units] [th04] cdg_put_plane() (undecompilable) 2021-05-11 18:48:00 +02:00
cfg.asm [Maintenance] Remove `extern "C"` from more areas of code 2023-10-31 22:33:16 +01:00
cfg.hpp [Maintenance] Consistently indent preprocessor macros 2022-07-10 13:06:26 +02:00
cfg.inc [Contributing] Decide on `seg` and `off` for x86-segment-related identifiers 2023-06-30 19:59:11 +02:00
cfg_lres[data].asm [Reverse-engineering] [th03/th04/th05] Configuration file 2020-02-23 17:24:17 +01:00
dialog.cpp [Decompilation] [th04] Stage 4 midboss: Rendering 2023-07-01 05:22:23 +02:00
dialog.hpp [Decompilation] [th04/th05] Dialog: Script freeing function 2022-03-27 00:39:04 +01:00
map.inc
mpn.hpp [Maintenance] Review any redundancies and label them as ZUN bloat 2022-08-16 01:43:14 +02:00
mpn_free.cpp [Maintenance] [th02/th04/th05] Stage tiles: Move metrics to a separate header 2023-10-31 22:33:10 +01:00
mpn_l_i.cpp [Maintenance] [th02/th04/th05] Stage tiles: Move metrics to a separate header 2023-10-31 22:33:10 +01:00
scoredat.h [Maintenance] Fix comment↔code associations 2022-08-08 20:10:53 +02:00
scoredat.inc [Maintenance] Consistently use "score" instead of "points" 2021-12-27 00:50:39 +01:00
scoredat[bss].asm
scoredat_code_asm.asm [Maintenance] Reimplement TASM's ARG directive for `MOV BX, SP` functions 2021-02-20 23:50:00 +01:00
scoredat_decode.asm [Reverse-engineering] [th04/th05] GENSOU.SCR decoding, encoding, and defaults 2019-12-28 12:27:52 +01:00
scoredat_decode_both.asm [Reverse-engineering] [th04/th05] GENSOU.SCR decoding, encoding, and defaults 2019-12-28 12:27:52 +01:00
scoredat_encode.asm [Reverse-engineering] [th04/th05] GENSOU.SCR decoding, encoding, and defaults 2019-12-28 12:27:52 +01:00
scoredat_load_both.asm [Reverse-engineering] [th04/th05] GENSOU.SCR loading 2020-09-21 15:00:10 +02:00
scoredat_load_for.asm [Reverse-engineering] [th04/th05] GENSOU.SCR loading 2020-09-21 15:00:10 +02:00
scoredat_main.asm [Reverse-engineering] [th04/th05] GENSOU.SCR loading 2020-09-21 15:00:10 +02:00
scoredat_op[bss].asm
scoredat_recreate.asm [Maintenance] Consistently use "score" instead of "points" 2021-12-27 00:50:39 +01:00
std.asm [Decompilation] [th04] Stage tiles: Setting single tiles / .STD: Load function 2023-05-30 01:31:46 +02:00
std.cpp [Decompilation] [th04] Stage tiles: Setting single tiles / .STD: Load function 2023-05-30 01:31:46 +02:00
std.hpp [Decompilation] [th04/th05] .STD: Declare functions and data in C land 2023-05-30 01:31:46 +02:00
std[bss].asm [Decompilation] [th04/th05] .STD: Declare functions and data in C land 2023-05-30 01:31:46 +02:00
std[data].asm
super.h [Reverse-engineering] [th04] 1-plane blitting of regular 16×16 `super_` sprites 2023-05-30 01:26:02 +02:00
z_super_put_16x16_mono.asm [Reverse-engineering] [th04] 1-plane blitting of regular 16×16 `super_` sprites 2023-05-30 01:26:02 +02:00
z_super_roll_put_tiny.asm [Decompilation] [th04/th05] Boss explosions 2023-07-01 05:22:23 +02:00