.. |
core
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[Maintenance] [th02] Put OP/MAINE globals into a single translation unit
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2022-03-26 20:44:42 +01:00 |
formats
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[Maintenance] Consistently use "score" instead of "points"
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2021-12-27 00:50:39 +01:00 |
gaiji
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[Maintenance] Change line endings in old C/C++ files to LF
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2021-12-27 01:06:32 +01:00 |
hardware
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[Maintenance] Macros: Avoid references to implicit local variables
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2022-03-25 14:03:53 +01:00 |
hiscore
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[Position independence] [th04/th05] Remaining references to the name alphabet
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2020-09-12 11:29:35 +02:00 |
main
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[Decompilation] [th04/th05] Text overlay: Stage transitions
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2022-03-27 00:39:00 +01:00 |
math
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[Decompilation] [th03/th04/th05] 2D direction vector construction
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2021-04-04 00:02:50 +02:00 |
op
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[Maintenance] [th02] Get rid of th02.h
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2022-03-26 20:44:54 +01:00 |
shiftjis
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[Maintenance] [th02] Get rid of th02.h
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2022-03-26 20:44:54 +01:00 |
snd
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[Maintenance] Macros: Update to current coding standards
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2022-03-25 14:05:36 +01:00 |
sprites
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[Maintenance] Add a 1bpp rectangle template, for custom per-row types
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2021-04-21 18:01:57 +02:00 |
common.h
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[Maintenance] [th02] Get rid of th02.h
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2022-03-26 20:44:54 +01:00 |
exit.c
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[Maintenance] Prefer the -zC and -zP options over `#pragma codeseg`
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2021-04-03 20:12:09 +02:00 |
exit_dos.c
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[Maintenance] Change the inline assembly keyword to `_asm`
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2022-02-18 09:36:34 +01:00 |
frmdely1.c
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[Translation unit catch-up] [th03] frame_delay()
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2021-04-03 22:15:51 +02:00 |
frmdely2.c
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[Maintenance] Prefer the -zC and -zP options over `#pragma codeseg`
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2021-04-03 20:12:09 +02:00 |
globals.cpp
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[Maintenance] [th02] Put OP/MAINE globals into a single translation unit
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2022-03-26 20:44:42 +01:00 |
grp_rect.cpp
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[Separate translation units] [th02] Unaccelerated page 1→0 rectangle blitting
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2021-01-05 19:55:42 +01:00 |
grppsafx.cpp
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[Decompilation] [th03] graph_putsa_fx()
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2021-01-05 22:08:56 +01:00 |
initmain.cpp
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[Separate translation units] [th02/th03/th05] game_init_main()
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2021-01-30 19:50:32 +01:00 |
initop.cpp
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[Separate translation units] [th02/th03/th05] game_init_op()
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2021-01-31 16:53:59 +01:00 |
input_s.cpp
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[Separate translation units] [th02] input_sense()
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2021-03-20 02:36:43 +01:00 |
keydelay.cpp
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[Separate translation units] [th02] key_delay()
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2021-04-21 17:50:04 +02:00 |
main02_1.cpp
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[Maintenance] Change line endings in old C/C++ files to LF
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2021-12-27 01:06:32 +01:00 |
main_03.cpp
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[Maintenance] Get rid of ReC98.h
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2022-03-26 20:44:54 +01:00 |
maine022.cpp
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[Maintenance] Change line endings in old C/C++ files to LF
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2021-12-27 01:06:32 +01:00 |
maine_03.c
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[Maintenance] [th02] Put OP/MAINE globals into a single translation unit
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2022-03-26 20:44:42 +01:00 |
maine_04.cpp
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[Maintenance] Get rid of ReC98.h
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2022-03-26 20:44:54 +01:00 |
maine_05.cpp
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[Maintenance] Get rid of ReC98.h
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2022-03-26 20:44:54 +01:00 |
mem.h
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[Naming] [th02/th04/th05] Demo loading and playback
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2019-11-24 14:14:13 +01:00 |
mem.inc
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[Naming] [th02/th04/th05] Demo loading and playback
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2019-11-24 14:14:13 +01:00 |
mpn_i.cpp
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[Naming] .MPN: Rename mptn_* to mpn_*
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2021-04-22 19:16:18 +02:00 |
mpn_l_i.cpp
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[Maintenance] [th02] .MPN: Update existing decompilations to current standards
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2021-04-22 19:25:01 +02:00 |
op_01.cpp
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[Maintenance] Get rid of ReC98.h
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2022-03-26 20:44:54 +01:00 |
op_02_3.cpp
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[Maintenance] Prefer the -zC and -zP options over `#pragma codeseg`
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2021-04-03 20:12:09 +02:00 |
op_03.cpp
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[Maintenance] Get rid of ReC98.h
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2022-03-26 20:44:54 +01:00 |
op_04.cpp
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[Maintenance] Get rid of ReC98.h
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2022-03-26 20:44:54 +01:00 |
op_05.cpp
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[Maintenance] Get rid of ReC98.h
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2022-03-26 20:44:54 +01:00 |
op_06.cpp
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[Maintenance] Get rid of ReC98.h
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2022-03-26 20:44:54 +01:00 |
pi_load.cpp
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[Separate translation units] [th02/th03/th04] pi_load()
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2021-01-05 20:01:44 +01:00 |
pi_put.cpp
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[Separate translation units] [th02] .PI blitting
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2021-01-05 19:34:59 +01:00 |
ranks_c.c
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[Maintenance] Distinguish between Shift-JIS and gaiji strings
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2021-05-27 19:10:26 +02:00 |
res_init.cpp
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[Maintenance] Macros: Update to current coding standards
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2022-03-25 14:05:36 +01:00 |
resident.hpp
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[Maintenance] [th02] Move the resident structure declaration to its own file
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2021-01-30 18:53:07 +01:00 |
score.c
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[Maintenance] Macros: Avoid references to implicit local variables
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2022-03-25 14:03:53 +01:00 |
score.h
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[Maintenance] [th02] Put OP/MAINE globals into a single translation unit
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2022-03-26 20:44:42 +01:00 |
score.inc
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[Maintenance] Move a few more ASM definitions to their own .inc files
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2019-09-21 13:05:54 +02:00 |
scoreenc.c
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[Maintenance] Change line endings in old C/C++ files to LF
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2021-12-27 01:06:32 +01:00 |
scorelod.c
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[Maintenance] Change line endings in old C/C++ files to LF
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2021-12-27 01:06:32 +01:00 |
snd_dlym.cpp
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[Separate translation units] [th02] snd_delay_until_measure()
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2021-01-05 19:32:18 +01:00 |
snd_dlyv.c
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[Separate translation units] [th02] snd_delay_until_volume()
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2021-01-31 15:14:55 +01:00 |
snd_kaja.cpp
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[Decompilation] [th04] snd_kaja_interrupt()
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2021-05-11 18:47:57 +02:00 |
snd_load.cpp
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[Reverse-engineering] [th02/th03/th04/th05] snd_load() buffer size
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2021-05-12 14:31:00 +02:00 |
snd_mmdr.c
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[Decompilation] [th02] snd_mmd_resident()
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2021-04-03 22:10:41 +02:00 |
snd_mode.c
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[Separate translation units] [th02] snd_determine_mode()
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2021-01-31 15:18:09 +01:00 |
snd_pmdr.c
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[Separate translation units] [th02] snd_pmd_resident()
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2021-01-31 15:18:06 +01:00 |
snd_se.cpp
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[Decompilation] [th02/th03] Sound effect playback
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2021-04-03 22:11:45 +02:00 |
snd_se_r.cpp
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[Decompilation] [th02/th03] Sound effect playback
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2021-04-03 22:11:45 +02:00 |
th02.inc
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[Translation unit catch-up] [th04] frame_delay() / .PI display and loading
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2021-04-21 17:44:15 +02:00 |
vector2.cpp
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[Decompilation] [th03/th04/th05] 2D direction vector construction
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2021-04-04 00:02:50 +02:00 |
zun_res1.cpp
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[Maintenance] Get rid of ReC98.h
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2022-03-26 20:44:54 +01:00 |
zun_res2.c
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[Maintenance] Get rid of ReC98.h
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2022-03-26 20:44:54 +01:00 |
zun_res3.c
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[Maintenance] Get rid of ReC98.h
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2022-03-26 20:44:54 +01:00 |
zunerror.c
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[Maintenance] Replace unnecessary inline assembly with pseudo-registers
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2022-02-18 09:36:34 +01:00 |