ReC98/th03/hardware
nmlgc 055cc20f79 [Platform] [x86 Real Mode] CPU flag macros
Over on the `debloated` branch, we're going to use them in our own
platform-specific code, which obviously is not decompiled from
anything.

Part of P0232, funded by [Anonymous].
2023-02-28 08:08:16 +01:00
..
inp_wait.cpp [Maintenance] Remove the vsync_reset_*() macros 2023-02-28 08:07:52 +01:00
input.h [Reverse-engineering] snd_delay_until_measure(): Corner cases 2022-11-30 22:46:22 +01:00
input.inc [Reverse-engineering] [th03/th04/th05] Basic keyboard input functions 2018-09-11 19:34:19 +02:00
input[bss].asm [Maintenance] Correctly declare all input functions 2019-11-30 19:34:55 +01:00
input_modes[bss].asm [Maintenance] Correctly declare all input functions 2019-11-30 19:34:55 +01:00
input_s.cpp [Platform] [x86 Real Mode] CPU flag macros 2023-02-28 08:08:16 +01:00
palette.hpp [Decompilation] [th05] Shinki: Pattern 5/11 2022-05-01 00:22:02 +02:00
palette_changed[bss].asm [Reverse-engineering] [th03/th04/th05] Palette change flag 2019-03-03 13:32:55 +01:00
sprite16_copy.asm [Maintenance] [th03] Add a separate type for SPRITE16 sprite area offsets 2022-02-18 09:36:34 +01:00
vram.hpp [Maintenance] Declare distinct types for pixel and VRAM sizes 2020-08-28 14:53:33 +02:00