mirror of https://github.com/nmlgc/ReC98.git
22 lines
404 B
NASM
22 lines
404 B
NASM
public SHOT_VELOCITY_SET
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shot_velocity_set proc near
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@@velocity = word ptr 4
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@@angle = byte ptr 2
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mov bx, sp
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push si
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mov si, ss:[bx+@@velocity]
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if GAME eq 5
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movzx bx, ss:[bx+@@angle]
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mov byte ptr [si+shot_t.SHOT_angle - shot_t.pos.velocity], bl
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else
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mov bl, ss:[bx+@@angle]
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xor bh, bh
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endif
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shl bx, 2
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mov eax, _VELOCITY_192_AT_ANGLE[bx]
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mov [si], eax
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pop si
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retn 4
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shot_velocity_set endp
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