ReC98/th04/player
nmlgc b5d56e5df2 [Reverse-engineering] [th03/th04/th05] Frame counters
Of which there are quite a lot!

Part of P0065, funded by Touhou Patch Center.
2020-01-03 21:30:02 +01:00
..
chars.h [Reverse-engineering] [th04] Extra Stage selectability 2019-12-29 21:15:43 +01:00
chars.inc [Reverse-engineering] [th04] Extra Stage selectability 2019-12-29 21:15:43 +01:00
invalidate.asm [Maintenance] Add an underscore to the player_pos variable 2019-11-18 22:21:15 +01:00
move.asm [Maintenance] Add an underscore to the player_pos variable 2019-11-18 22:21:15 +01:00
option[bss].asm [Reverse-engineering] [th04/th05] Player option position 2019-09-24 21:57:35 +02:00
player.h [Reverse-engineering] [th04/th05] Graze counter 2020-01-03 21:29:27 +01:00
player.inc [Reverse-engineering] [th04/th05] Graze counter 2020-01-03 21:29:27 +01:00
pos[bss].asm [Maintenance] Add an underscore to the player_pos variable 2019-11-18 22:21:15 +01:00
pos_update_and_clamp.asm [Reverse-engineering] [th04/th05] Player position clamping 2019-11-18 22:21:23 +01:00
render.asm [Reverse-engineering] [th03/th04/th05] Frame counters 2020-01-03 21:30:02 +01:00
shot.hpp [Decompilation] [th05] Character-independent shot type functions 2019-12-22 15:37:36 +01:00
shot_levels[data].asm [Maintenance] Move all shot-related slices to the player/ subdirectory 2019-10-14 23:41:46 +02:00
shot_velocity.asm [Reverse-engineering] [th04/th05] Setting the player shot velocity 2019-10-14 23:41:52 +02:00
shot_velocity[data].asm [Maintenance] Move all shot-related slices to the player/ subdirectory 2019-10-14 23:41:46 +02:00
shots[bss].asm [Maintenance] Move all shot-related slices to the player/ subdirectory 2019-10-14 23:41:46 +02:00
shots_add.asm [Maintenance] Add an underscore to the player_pos variable 2019-11-18 22:21:15 +01:00
shots_add[bss].asm [Maintenance] Move all shot-related slices to the player/ subdirectory 2019-10-14 23:41:46 +02:00