..
bb_playchar_put.asm
[Reverse-engineering] [th04/th05] .BB tile animation: Bomb cel rendering
2021-06-21 15:48:37 +02:00
bomb.cpp
[Reverse-engineering] [th04/th05] .BB tile animation: Bomb cel rendering
2021-06-21 15:48:37 +02:00
bomb.hpp
[Reverse-engineering] General bomb-related globals
2020-08-28 15:03:03 +02:00
bomb[bss].asm
[Reverse-engineering] General bomb-related globals
2020-08-28 15:03:03 +02:00
bombanim.cpp
[Reverse-engineering] [th04] Bombs: Star animation structure
2020-08-28 15:04:39 +02:00
bombanim[bss].asm
[Reverse-engineering] [th04] Bombs: Star animation structure
2020-08-28 15:04:39 +02:00
invalidate.asm
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
move.asm
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
option[bss].asm
[Maintenance] [th04/th05] Assemble 16-bit .ASM files case-sensitively
2020-05-03 23:56:08 +02:00
player.hpp
[Maintenance] Turn motion_t into a template
2021-07-31 09:33:50 +02:00
player.inc
[Decompilation] [th04/th05] Player position clamping
2021-07-21 00:35:03 +02:00
pos.cpp
[Maintenance] Turn motion_t into a template
2021-07-31 09:33:50 +02:00
pos[bss].asm
[Maintenance] [th04/th05] Assemble 16-bit .ASM files case-sensitively
2020-05-03 23:56:08 +02:00
render.asm
[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
2020-08-28 15:14:22 +02:00
shot.hpp
[Maintenance] Turn motion_t into a template
2021-07-31 09:33:50 +02:00
shot_laser.asm
[Reverse-engineering] [th04] Player shots: Option laser blitting
2020-09-17 22:25:11 +02:00
shot_laser[data].asm
[Reverse-engineering] [th04] Player shots: Option laser blitting
2020-09-17 22:25:11 +02:00
shot_levels[data].asm
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
shot_velocity.asm
[Maintenance] Reimplement TASM's ARG directive for `MOV BX, SP` functions
2021-02-20 23:50:00 +01:00
shot_velocity[data].asm
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
shots[bss].asm
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
shots_add.asm
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
shots_add[bss].asm
[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
2020-04-15 20:58:01 +02:00
shots_alive[bss].asm
[Maintenance] Declare the "no valid point" constant (-999) in a single place
2020-08-19 19:32:37 +02:00