.. |
end
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[Decompilation] [th04/th05] Cutscenes: Text blending
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2020-09-12 12:09:31 +02:00 |
formats
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[Decompilation] [th03] YUME.CFG loading and saving
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2020-09-07 21:18:40 +02:00 |
gaiji
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[Position independence] [th04/th05] Remaining references to the name alphabet
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2020-09-12 11:29:35 +02:00 |
hardware
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[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
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2020-08-28 15:14:22 +02:00 |
hiscore
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[Position independence] [th04/th05] Remaining references to the name alphabet
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2020-09-12 11:29:35 +02:00 |
main
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[Reverse-engineering] [th02/th04/th05] HUD: Bar colors
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2020-08-28 16:21:13 +02:00 |
math
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[Decompilation] [th05] Bombs: Reimu's blue star animation
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2020-08-28 15:22:28 +02:00 |
music
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[C decompilation] [th02/op] Music Room
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2015-02-24 22:38:44 +01:00 |
snd
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[Maintenance] Fix DEFCONV declarations, and remove them where possible
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2020-09-07 21:18:39 +02:00 |
sprites
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[Maintenance] [th04/th05] Put global and stage-specific patnums into one enum
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2020-08-16 21:40:35 +02:00 |
strings
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[Reverse-engineering] [th04/th05] Text popups
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2019-03-06 19:57:23 +01:00 |
bgimage.asm
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[Maintenance] Use @@locals for self-modifying code in bfnt_entry_pat()
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2020-02-16 21:35:16 +01:00 |
bgimage.h
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[Maintenance] Declare distinct types for pixel and VRAM sizes
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2020-08-28 14:53:33 +02:00 |
bgimage[data].asm
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[Reverse-engineering] [th04/th05] Music Room / ending background image buffers
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2019-12-17 23:26:56 +01:00 |
bgimage_put_rect.asm
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[Maintenance] Declare distinct types for screen, VRAM, and TRAM coordinates
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2020-08-28 14:53:30 +02:00 |
chars.h
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[Maintenance] [th02/th04/th05] Declare more stage and player symbols in C land
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2020-05-04 00:03:17 +02:00 |
chars.inc
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[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
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2020-04-15 20:58:01 +02:00 |
common.h
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[Maintenance] [th03/th04/th05] Start a new "essential macros" file
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2020-02-23 16:56:15 +01:00 |
main011.cpp
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[Decompilation] [th04/th05] Stage and BGM title popups
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2020-05-04 16:14:21 +02:00 |
main032.cpp
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[Decompilation] [th04] Difficulty- and rank-based bullet pattern tuning
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2020-08-16 21:40:32 +02:00 |
maine011.cpp
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[Decompilation] [th04/th05] Cutscenes: Text blending
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2020-09-12 12:09:31 +02:00 |
mem.h
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[Decompilation] Finally declare <stdint.h> types
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2019-12-17 23:26:58 +01:00 |
mem.inc
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[Naming] [th04/th05] EMS area setup
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2019-11-24 16:02:43 +01:00 |
mem[bss].asm
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[Reverse-engineering] [th02/th03/th04/th05] DOS memory assignment sizes
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2019-11-24 14:04:34 +01:00 |
op_01.cpp
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[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
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2020-04-15 20:58:01 +02:00 |
res_huma.cpp
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[Decompilation] [th03] YUME.CFG loading and saving
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2020-09-07 21:18:40 +02:00 |
resident.hpp
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[Build] Don't word-align everything by default
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2020-04-03 17:35:57 +02:00 |
score.h
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[Maintenance] [th04/th05] Declare a little-endian BCD score type
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2020-01-03 21:33:30 +01:00 |
score[data].asm
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[Maintenance] [th04/th05] Assemble 16-bit .ASM files case-sensitively
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2020-05-03 23:56:08 +02:00 |
scoreupd.asm
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[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
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2020-08-28 15:14:22 +02:00 |
scoreupd[data].asm
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[Maintenance] [th04/th05] Assemble 16-bit .ASM files case-sensitively
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2020-05-03 23:56:08 +02:00 |
setup.asm
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[Maintenance] Rename all old *_X and *_Y constants to *_LEFT and *_TOP
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2020-08-28 15:14:22 +02:00 |
setup.cpp
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[Maintenance] Declare distinct types for screen, VRAM, and TRAM coordinates
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2020-08-28 14:53:30 +02:00 |
setup[bss].asm
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[Maintenance] [th04/th05] Unused setup and Music Room data
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2019-12-29 21:15:43 +01:00 |
setup[data].asm
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[Reverse-engineering] [th04/th05] BGM/SE mode setup strings
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2019-12-22 15:37:45 +01:00 |
shared.hpp
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[Decompilation] [th05] Bosses: Smooth random movement
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2020-08-16 21:41:34 +02:00 |
shared.inc
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[Maintenance] [th03/th04/th05] Declare the CDG slot structure in C land
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2020-09-07 21:18:37 +02:00 |
th04.hpp
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[Reverse-engineering] [th04/th05] Resident structure
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2020-01-03 21:43:43 +01:00 |
th04.inc
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[Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
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2020-04-15 20:58:01 +02:00 |
zunsoft.asm
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[Maintenance] Drop the `slot` infix for PI-related identifiers
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2020-09-07 21:18:39 +02:00 |
zunsoft.h
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[Maintenance] Templatize RGB and palette types for 4- and 8-bit components
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2020-01-05 19:06:32 +01:00 |
zunsoft[bss].asm
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[Position independence] [th02/th03/th04/th05] Color palettes
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2019-11-28 23:23:29 +01:00 |
zunsoft[data].asm
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[Reverse-engineering] [th04/th05] ZUN Soft logo
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2019-12-17 23:26:57 +01:00 |