ReC98/th02/main/player
nmlgc 1bb6068d6a [Reverse-engineering] [th02] Player: Current master.lib sprite ID
And here we find a bunch of unconditional PAT_PLAYCHAR_STILL render
calls… 🤔

Part of P0259, funded by Splashman and Yanga.
2023-11-01 23:17:51 +01:00
..
bomb.cpp
bomb.hpp
bomb[bss].asm
player.cpp [Reverse-engineering] [th02] Player: Current master.lib sprite ID 2023-11-01 23:17:51 +01:00
player.hpp [Reverse-engineering] [th02] Player: Option position 2023-11-01 23:17:51 +01:00
player.inc [Reverse-engineering] [th02] Player: Option position 2023-11-01 23:17:51 +01:00
speed[bss].asm