.. |
core
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
cutscene
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
formats
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
gaiji
|
[Maintenance] Gaiji: Move variable-width bars to TH02
|
2023-03-29 18:03:05 +02:00 |
hardware
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
hiscore
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
main
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
mainl
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
math
|
[Maintenance] Hidden #include dependency removal: Subpixels
|
2024-07-09 08:42:09 +02:00 |
shiftjis
|
[Maintenance] #include each header's dependencies within the header itself
|
2024-07-09 08:46:42 +02:00 |
snd
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
sprites
|
[Maintenance] #include each header's dependencies within the header itself
|
2024-07-09 08:46:42 +02:00 |
arg_bx.inc
|
…
|
|
cdg_load.cpp
|
…
|
|
cdg_p_na.asm
|
…
|
|
cdg_put.asm
|
…
|
|
cfg_lres.cpp
|
[Maintenance] [th03/th04/th05] Move resident pointer loading to its own header
|
2024-02-03 08:59:48 +01:00 |
chars.inc
|
…
|
|
collmap.asm
|
[Reverse-engineering] [th03] Collision bitmap: Drawing slopes (undecompilable)
|
2022-02-18 09:36:34 +01:00 |
common.h
|
[Maintenance] #include each header's dependencies within the header itself
|
2024-07-09 08:46:42 +02:00 |
common.inc
|
[Reverse-engineering] [th03] Collision bitmap: Variables and constants
|
2022-02-18 09:36:34 +01:00 |
cutscene.cpp
|
[Decompilation] [th03/th04/th05] Cutscenes: Script loading and freeing
|
2022-11-30 19:08:28 +01:00 |
exit.cpp
|
[Maintenance] Remove the SHARED_ segment and all related workarounds
|
2024-02-03 08:59:48 +01:00 |
exitmain.cpp
|
…
|
|
grppsafx.cpp
|
…
|
|
hfliplut.asm
|
…
|
|
hitcirc.cpp
|
[Decompilation] [th03] Hit circles: Spawning enemy circles
|
2024-04-23 05:52:50 +02:00 |
initmain.cpp
|
[Maintenance] Remove the SHARED_ segment and all related workarounds
|
2024-02-03 08:59:48 +01:00 |
initop.cpp
|
[Maintenance] Remove the SHARED_ segment and all related workarounds
|
2024-02-03 08:59:48 +01:00 |
inp_m_w.cpp
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
inp_wait.cpp
|
…
|
|
input_s.cpp
|
…
|
|
main_010.cpp
|
[Decompilation] [th03] Player: Collision detection
|
2022-02-18 09:36:34 +01:00 |
main_011.cpp
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
mainl_sc.cpp
|
[Reverse-engineering] [th03] Stage splash screen: Stage number display flag
|
2023-11-01 23:17:52 +01:00 |
mem.h
|
…
|
|
mem.inc
|
…
|
|
mrs.cpp
|
…
|
|
op_01.cpp
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
op_02.cpp
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
op_03.cpp
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
op_music.cpp
|
[Maintenance] [th02/th03/th04/th05] Split segment #1 before the Music Room
|
2024-02-02 23:49:04 +01:00 |
pi_load.cpp
|
…
|
|
pi_put.cpp
|
…
|
|
pi_put_i.cpp
|
…
|
|
pi_put_q.cpp
|
…
|
|
playchar.hpp
|
[Maintenance] #include each header's dependencies within the header itself
|
2024-07-09 08:46:42 +02:00 |
player_m.cpp
|
[Decompilation] [th03] Player: Input → movement velocity
|
2024-04-21 14:50:03 +02:00 |
playfld.cpp
|
[Decompilation] [th03] Playfield: Entity clipping
|
2024-04-21 13:49:44 +02:00 |
polar.cpp
|
[Naming] Rename vector1_at() to polar()
|
2023-06-12 02:08:41 +02:00 |
regist.cpp
|
[Decompilation] [th03] YUME.NEM: Encryption and saving
|
2021-12-27 03:59:30 +01:00 |
res_yume.cpp
|
[Maintenance] Remove redundant `#include`s
|
2024-07-09 08:46:51 +02:00 |
resident.hpp
|
[Maintenance] #include each header's dependencies within the header itself
|
2024-07-09 08:46:42 +02:00 |
score.hpp
|
[Maintenance] #include each header's dependencies within the header itself
|
2024-07-09 08:46:42 +02:00 |
scoredat.cpp
|
[Decompilation] [th03] YUME.NEM: Decryption
|
2021-12-27 03:59:02 +01:00 |
snd_dlym.cpp
|
…
|
|
snd_kaja.cpp
|
…
|
|
snd_se.cpp
|
[Maintenance] Remove the SHARED_ segment and all related workarounds
|
2024-02-03 08:59:48 +01:00 |
sprite16.cpp
|
[Maintenance] [th03] SPRITE16: Move game-level code into `main/`
|
2024-04-21 13:36:03 +02:00 |
sprite16.inc
|
…
|
|
sprite16[bss].asm
|
[Decompilation] [th03] SPRITE16: Inline methods for playfield clipping
|
2024-04-21 13:49:37 +02:00 |
start.asm
|
[Maintenance] Remove `extern "C"` from more areas of code
|
2023-10-31 22:33:16 +01:00 |
start[data].asm
|
[Maintenance] [th03/th04/th05] Split OP.EXE into two assembly units
|
2023-11-30 20:00:39 +01:00 |
th03.inc
|
[Build] 32-bit: Move ASM land `GAME` constants onto the build command line
|
2024-06-30 05:52:59 +02:00 |
vector.cpp
|
[Naming] Drop the inconsistent `2` from vector translation unit names
|
2023-06-12 02:09:17 +02:00 |