mirror of https://github.com/nmlgc/ReC98.git
8 lines
354 B
C++
8 lines
354 B
C++
// TH03's win screen lines are stored in another simple plaintext file that
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// contains one 3×60-byte block of lines per playchar, followed by two more
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// fixed blocks shown at the end of stages 6 and 7. In contrast to TH02's
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// dialog text files, these don't use any padding bytes.
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static const int WIN_LINES = 3;
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static const int WIN_LINE_SIZE = 60;
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