Commit Graph

1 Commits

Author SHA1 Message Date
nmlgc b801d24a34 [Reverse-engineering] [th04/th05] Setting the player shot velocity
The TH05 difference: A ridiculous out-of-bounds structure field access.
Could have done safely by just passing a shot_t*, but ZUN's too cool
for that?

Also, about time we started putting the function prototypes directly
into the C headers, and the C headers *only*, upon reverse-engineering…

Part of P0036, funded by zorg.
2019-10-14 23:41:52 +02:00