Commit Graph

4 Commits

Author SHA1 Message Date
nmlgc 3fad323d14 [Maintenance] master.hpp: Move into the master.lib directory
With the upcoming `#include` cleanup, it finally makes sense to split
off all graphics-related code into its own header. In turn, it makes
more sense to store all of these future master.lib headers in, well,
the master.lib directory, which provides a new 8 characters for their
file names. Turns out that the rationale I gave for the root directory
placement in 8266bbd didn't hold up 3½ years later…
(Also, the `pc98.h` declarations will eventually be split into
`game/coords.hpp` and something in `platform/x86real/pc98/`.)

Part of P0284, funded by [Anonymous] and Blue Bolt.
2024-07-09 08:41:24 +02:00
nmlgc cafdd6ee3e [Maintenance] [th05] #include `common.h` directly inside `resident.hpp`
The asymmetry of having to do this for TH05's resident structure but
not for TH04's has finally become annoying enough.

Part of P0263, funded by [Anonymous].
2023-11-30 19:55:18 +01:00
nmlgc 4c888ee4ad [Maintenance] [th04/th05] Demo Play: Move OP return code into the header
Part of P0258, funded by [Anonymous] and Blue Bolt.
2023-10-31 22:33:19 +01:00
nmlgc e1f3f9fe0b [Decompilation] [th04/th05] Demo Play: Reading the replay file
Yeah, nothing you'd want to use even as the base for a community-usable
replay format.

Completes P0192, funded by [Anonymous], nrook, and -Tom-.
2022-05-01 00:22:04 +02:00