Commit Graph

10 Commits

Author SHA1 Message Date
nmlgc d1f3dcd620 [Maintenance] Move all features exclusive to MAIN.EXE to a main/ subdirectory
Adding op/, main/, and end/ directories does nicely cover a great
majority of the "not really further classifiable slices" implied in
d56bd45.

Part of P0086, funded by [Anonymous] and Blue Bolt.
2020-04-15 20:58:01 +02:00
nmlgc a2961b02da [Reverse-engineering] [th03/th04/th05] Configuration file
The supposedly low-hanging fruit that almost every outside contributor
wanted to grab a lot earlier, but (of course) always just for a single
game… Comprehensively covering all of them has only started to make
sense recently 😛

Also, yes, the variable with the uppercase .CFG filename has itself a
lowercase name and vice versa…

Part of P0077, funded by Splashman and -Tom-.
2020-02-23 17:24:17 +01:00
nmlgc 484730e319 [Reverse-engineering] [th03] Resident structure, reviewed
Now with the correct types, more consistency with the other games with
some field names (rank, is_cpu, rand, bgm_mode, demo_num), and some
more research to improve some of the TH03-specific fields.

Part of P0076, funded by [Anonymous] and -Tom-.
2020-02-23 16:57:35 +01:00
nmlgc 8924a4a0aa [Reverse-engineering] [th03] Current score manipulation
Little-endian BCD, again… Far less crazy than in TH04 and TH05,
though, thanks to updating and rendering being two different functions
here.

Part of P0070, funded by KirbyComment.
2020-01-19 22:10:11 +01:00
nmlgc 80cec5b231 [Reverse-engineering] [th03] 1P/2P selection gaiji cursor
Part of P0064, funded by Touhou Patch Center.
2019-12-29 20:59:34 +01:00
nmlgc deb1b73016 [Maintenance] Use a single DEFCONV definition file to cover all games
This makes a lot more sense in C land, where we can then #include this
tiny file in front of all DEFCONV declarations.
2019-12-17 23:27:01 +01:00
nmlgc 04d24ccf1c [Reverse-engineering] [th03] Character IDs
Part of P0061, funded by Touhou Patch Center.
2019-12-05 21:21:49 +01:00
nmlgc 71c737c4ee [Maintenance] Move DOS memory assignment sizes to separate files
Ideally, these could be calculated from some other game-specific
parameters? Anyone else who wants to look into this?
2019-11-24 14:04:36 +01:00
nmlgc e65cf0d05d [Maintenance] Change a few ASM .inc files to use 8.3 names
Part of P0035, funded by zorg.
2019-09-24 21:58:18 +02:00
nmlgc f07089017f [Maintenance] Rename the extension of game-specific ASM includes to .inc
Rule of thumb going forward: Everything that emits data is .asm,
everything that doesn't is .inc.
(Let's hope that th01_reiiden_2.inc won't exist for that much longer!)

Part of P0032, funded by zorg.
2019-09-21 13:03:56 +02:00