nmlgc
80cec5b231
[Reverse-engineering] [th03] 1P/2P selection gaiji cursor
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Part of P0064, funded by Touhou Patch Center.
2019-12-29 20:59:34 +01:00
nmlgc
deb1b73016
[Maintenance] Use a single DEFCONV definition file to cover all games
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This makes a lot more sense in C land, where we can then #include this
tiny file in front of all DEFCONV declarations.
2019-12-17 23:27:01 +01:00
nmlgc
04d24ccf1c
[Reverse-engineering] [th03] Character IDs
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Part of P0061, funded by Touhou Patch Center.
2019-12-05 21:21:49 +01:00
nmlgc
71c737c4ee
[Maintenance] Move DOS memory assignment sizes to separate files
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Ideally, these could be calculated from some other game-specific
parameters? Anyone else who wants to look into this?
2019-11-24 14:04:36 +01:00
nmlgc
e65cf0d05d
[Maintenance] Change a few ASM .inc files to use 8.3 names
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Part of P0035, funded by zorg.
2019-09-24 21:58:18 +02:00
nmlgc
f07089017f
[Maintenance] Rename the extension of game-specific ASM includes to .inc
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Rule of thumb going forward: Everything that emits data is .asm,
everything that doesn't is .inc.
(Let's hope that th01_reiiden_2.inc won't exist for that much longer!)
Part of P0032, funded by zorg.
2019-09-21 13:03:56 +02:00