Commit Graph

2 Commits

Author SHA1 Message Date
nmlgc b61e612fdf [Maintenance] #include each header's dependencies within the header itself
OK, this is the big one. We still keep using `#include` guards only
where we absolutely need to, but with each header now being valid in
isolation, this can now actually help *minimize* the length of each
translation unit's `#include` list. Turns out that after removing all
the duplicates, we only *actually* need to guard 29 headers across all
5 games.

Part of P0285, funded by [Anonymous] and iruleatgames.
2024-07-09 08:46:42 +02:00
nmlgc 9c95ddace3 [Decompilation] [th02] Stage tiles: Setting and blitting single tiles
Used e.g. for the track marks that the Stage 1 midboss leaves on the
bridge. Nice detail… if it weren't for the wrong rendering order 🎺

Part of P0235, funded by Ember2528.
2023-03-29 12:36:55 +02:00