Commit Graph

62 Commits

Author SHA1 Message Date
nmlgc 6333643222 [Decompilation] [th03/th04/th05] cfg_load_resident_ptr()
Including the pointless DOS I/O variation in TH05's MAIN.EXE.
I'm slowly running out of characters to remove from the first segment
name in that file, though…

Part of P0148, funded by [Anonymous].
2021-07-21 00:34:59 +02:00
nmlgc 06dbb6335c [Naming] [th03/th04/th05] Clarify that cfg_load_resident() only loads a pointer
It shouldn't need a comment to communicate that this function does in
fact not load all values from the .CFG file that are part of the
resident structure, but only loads and sets the global pointer to that
structure.

Part of P0148, funded by [Anonymous].
2021-07-20 23:35:50 +02:00
nmlgc 9739f69729 [Maintenance] Add a 1bpp rectangle template, for custom per-row types
This gets rid of a couple of per-entity sprite bitplane types, makes
sprite declarations easier to read by putting width and height next to
each other… and points out a number of array dimension mistakes -.-
Even in places where we can't use it.

Part of P0138, funded by [Anonymous] and Blue Bolt.
2021-04-21 18:01:57 +02:00
nmlgc e1d5bdafed [Maintenance] master.hpp: Type-safe hmem_allocbyte() and hmem_free() wrappers
Sure, we can't use them everywhere, but it's really nice to get rid of
that casting madness – and any explicit references to x86 memory
segmentation – wherever we can.

Part of P0138, funded by [Anonymous] and Blue Bolt.
2021-04-21 17:50:12 +02:00
nmlgc aea5a20de9 [Translation unit catch-up] [th04] hflip_lut_generate()
Part of P0138, funded by [Anonymous] and Blue Bolt.
2021-04-21 17:45:20 +02:00
nmlgc f7da96a504 [Separate translation units] [th03] .CDG display (undecompilable)
Reason: Self-modifying. -.-

Part of P0137, funded by [Anonymous].
2021-04-03 22:19:51 +02:00
nmlgc 1d05642866 [Maintenance] [th03/th04/th05] .CDG: Mirror implementation macros in ASM land
We introduced those in 25caa85.

Part of P0137, funded by [Anonymous].
2021-04-03 22:16:01 +02:00
nmlgc 1244bd74e7 [Maintenance] Prefer the -zC and -zP options over `#pragma codeseg`
Might look uglier, but has the advantage of not generating an empty
segment with the default name… *and* the default padding, which will
really come in handy with the following breakthrough.

Part of P0137, funded by [Anonymous].
2021-04-03 20:12:09 +02:00
nmlgc 29abdd5b6a [Maintenance] Make decomp.h exclusive to C++
eeb4e7e changed the final C translation unit that used this header to
C++, and we got some more helpful inline functions upcoming.

Part of P0136, funded by [Anonymous].
2021-03-20 02:17:08 +01:00
nmlgc c6c724ac21 [Decompilation] [th03] pi_put_interlace_8()
Obvious copy-pasta…

Part of P0136, funded by [Anonymous].
2021-03-20 02:17:08 +01:00
nmlgc d25daf7075 [Maintenance] Move the number of VRAM planes to pc98.h
Allowing us to consistently mirror the declaration in pc98.inc
without adding a planar.inc file. 😛 And points us to two more
dots8_t* arrays that should have used the Planar<> template.

Part of P0135, funded by [Anonymous].
2021-03-19 19:29:17 +01:00
nmlgc 69111bd862 [Separate translation units] .PI: Row loop for masked blitting (undecompilable)
Reason: Pascal calling convention with function parameters but no stack
frame. Theoretically we can __emit__() everything inside this function,
but there's no way we can get a `RETN 8` this way. Oh, and it also
accesses SI and DI without backing them up to the stack.

And thanks to TLINK apparently not reporting fixup overflows when
segments are small enough (?), it took quite a while to get that CALL
correct and not weirdly offset by 32 bytes. 😕

Part of P0134, funded by [Anonymous].
2021-02-21 14:04:51 +01:00
nmlgc 1c5ed4b06e [Maintenance] Copy <dos.h>'s 16-bit x86 Real Mode declarations to a new file
DOS is not the same thing as the underlying CPU, after all. A separate
file not only indicates to future port authors which parts of the code
are x86-specific, but it also speeds up build times…

… in theory, because removing 677 lines from 49 files each doesn't seem
to speed up the build as much as I had hoped? But apparently my whole
system mysteriously got faster in the meantime, and I was getting 22-23
seconds for the entire repo even before this commit. Good enough.

Part of P0134, funded by [Anonymous].
2021-02-20 23:49:45 +01:00
nmlgc 7a44adf8d0 [Maintenance] Use the C++ resdata_*() wrappers in all ZUN.COM sub-binaries
Getting us completely macro-free there… even though it did require a
separate version of those functions if the ID is a pointer.

Part of P0134, funded by [Anonymous].
2021-02-20 15:46:48 +01:00
nmlgc 045450c788 [Decompilation] [th03] .CDG: Loading and freeing
Completes P0132, funded by [Anonymous].
2021-01-05 22:17:48 +01:00
nmlgc 39aa257a5d [Decompilation] [th03/th04] pi_put_quarter_8()
Part of P0132, funded by [Anonymous].
2021-01-05 19:47:12 +01:00
nmlgc 6d69ea8152 [Maintenance] Decide on `_masked` instead of `_mask` for blitting functions
Because there are only three functions that didn't already follow this
naming scheme.

(Maintenance mode commit)
2020-12-02 00:10:48 +01:00
nmlgc 7897bf166f [Separate translation units] [th04/th05] .CDG: Loading and freeing
Undecompilable again. The loading functions have these *_noalpha()
variants that simply set a global variable and fall through to the
regular functions, while cdg_free() has its first `PUSH DI` instruction
after the first expression we'd be decompiling. cdg_free_all() *could*
be decompiled… but would also require _FLAGS trickery, and it's simply
not worth starting a translation unit for one such small function.

Part of P0127, funded by [Anonymous].
2020-11-16 20:01:35 +01:00
nmlgc 8835d59eda [Build] [th03] Keep hflip_lut_generate() in ASM due to alignment issues
Nooooo, gotta throw away that decompilation for the stupidest of
reasons :( Turns out that a function may also be "undecompilable" if
the original code layout places it at a word-aligned address, but the
last byte of the previous function in just one of the original binaries
(TH03's MAIN.EXE, in this case) also lies at a word-aligned address.
There's simply no way to enforce per-function word alignment in Turbo
C++ alone. You *could* fake it with `#pragma codestring`, but of course
that won't work for functions that are part of the SHARED segment, and
where the alignment previously would have been correct. Conditionally
emitting that codestring would work, but then we'd also have to compile
that translation unit at least twice.

Now, I could have created a dummy .ASM file that just contains a single
zero-length but word-aligned SHARED segment, which could be placed
anywhere on the link command line where word alignment is needed… but
the decompilation of this function was a mess anyway, and probably
helped nobody.

Part of P0127, funded by [Anonymous].
2020-11-16 20:01:34 +01:00
nmlgc f7931167fc [Decompilation] [th03] .MRS: Slot loading function
Still too micro-optimized to be decompilable into something sane…
Anyway, .MRS done.

Part of P0127, funded by [Anonymous].
2020-11-16 20:01:34 +01:00
nmlgc 1fe9863e47 [Decompilation] [th03] .MRS: Slot freeing function
How can you mess up *a freeing function* that badly?! In your third
game?!

Part of P0127, funded by [Anonymous].
2020-11-16 20:01:33 +01:00
nmlgc 00e65f4c6b [Decompilation] [th03] .MRS: Alpha-tested byte-aligned blitting
And since inlining even removes longer if-else chains if they branch
depending on a literal constant, we can use a regular parameter to
select either MOV or OR in our _FS and _GS poke() template functions,
without needing to duplicate them!

Part of P0127, funded by [Anonymous].
2020-11-16 20:01:32 +01:00
nmlgc 8b0165738a [Decompilation] [th03] .MRS: Byte-aligned, opaque blitting
Containing not one, but two decompilation innovations, one of which
works around a compiler bug using C++ template functions…

Completes P0126, funded by [Anonymous] and Blue Bolt.
2020-11-16 20:01:32 +01:00
nmlgc 5965930bd0 [Decompilation] [th03] .MRS: Persistent horizontal flipping
Another function consisting almost entirely of inline ASM. Still worth
it though, if only to save us from duplicating any declarations in ASM
land.

Part of P0126, funded by [Anonymous] and Blue Bolt.
2020-11-16 20:01:31 +01:00
nmlgc 08a09aabb2 [Reverse-engineering] [th03] .MRS: Bitplane pointers
Part of P0126, funded by [Anonymous] and Blue Bolt.
2020-11-16 20:01:26 +01:00
nmlgc 30462cc64f [Maintenance] Indicate byte alignment for all .PI blitting functions
Part of P0124, funded by [Anonymous] and Blue Bolt.
2020-11-02 22:19:12 +01:00
nmlgc 5990ccd3b9 [Maintenance] Declare CDG blitting functions in C land
Part of P0119, funded by [Anonymous] and -Tom-.
2020-09-21 15:00:01 +02:00
nmlgc d973380a9c [Reverse-engineering] [th03/th04/th05] High score menu: Entered place
Part of P0116, funded by [Anonymous] and Lmocinemod.
2020-09-12 11:29:09 +02:00
nmlgc 716a925636 [Decompilation] [th03] YUME.CFG loading and saving
Oh, I just needed something in TH03's OP.EXE before code segment 2.

Part of P0114, funded by Lmocinemod.
2020-09-07 21:18:40 +02:00
nmlgc f6757fe76a [Maintenance] Fix DEFCONV declarations, and remove them where possible
Wow, this is the first time we're about to call any of these from C
land in ≥TH03? Found no built-in way to just uppercase an identifier
in TASM, so apparently we have to spell out the names in both lower-
and uppercase.
So, let's go back to regular, non-macro PUBLIC / PROC / ENDP code
wherever we can – for all functions introduced in ≥TH03, and for
everything that takes no parameters. It's simply not worth the
trouble.

Part of P0114, funded by Lmocinemod.
2020-09-07 21:18:39 +02:00
nmlgc d40547e601 [Maintenance] Drop the `slot` infix for PI-related identifiers
ZUN doesn't ever use PI functions without these slots, making that infix
kind of redundant.

Part of P0114, funded by Lmocinemod.
2020-09-07 21:18:39 +02:00
nmlgc 5a6ac29f50 [Separate translation units] [th03] CDG: Non-alpha display (undecompilable)
Reason: Self-modifying. -.-

Part of P0114, funded by Lmocinemod.
2020-09-07 21:18:39 +02:00
nmlgc 97ce07bfc9 [Reverse-engineering] [th03] CDG: VRAM plane iteration
Which is where ZUN adds those additional 0x2000 to make the jump from
the 0xB800 plane to the 0xE000 plane.

Part of P0114, funded by Lmocinemod.
2020-09-07 21:18:38 +02:00
nmlgc ecc1372842 [Decompilation] [th03] Lookup table for horizontally flipping planar pixels
In which we exchange variable names for the ability to decompile more
than just 3 instructions here.
… yeah, "decompilation" is still a stretch.

Part of P0114, funded by Lmocinemod.
2020-09-07 21:18:38 +02:00
nmlgc be22a72b25 [Maintenance] [th03/th04/th05] Declare CDG loading/freeing functions in C land
No need to make the function names more complicated if we already
expressed the one subtle format difference between TH03 and TH04/TH05
in the plane layout enum.

Part of P0113, funded by Lmocinemod.
2020-09-07 21:18:38 +02:00
nmlgc d1ba6306cc [Maintenance] [th03/th04/th05] Declare the CDG slot structure in C land
Third iteration on the field names, now consistent with how the naming
has evolved since 2017…

Part of P0113, funded by Lmocinemod.
2020-09-07 21:18:37 +02:00
nmlgc 368f151759 [Maintenance] Declare distinct types for screen, VRAM, and TRAM coordinates
Whew, time to look at every `int` variable we ever declared! The best
moment to do this would have been a year ago, but well, better late
than never. No need to communicate that in comments anymore.

These shouldn't be used for widths, heights, or sprite-space
coordinates. Maybe we'll cover that another time, this commit is
already large enough.

Part of P0111, funded by [Anonymous] and Blue Bolt.
2020-08-28 14:53:30 +02:00
nmlgc 97dce75446 [Maintenance] Proofread all comments in C land 2020-06-21 22:14:08 +02:00
nmlgc 02f0a0afcc [Build] Don't word-align everything by default
Again, 11 necessary workarounds, vs. forcing byte aligment in at least
18 places, and that number would have significantly grown in the
future.

Part of P0085, funded by -Tom-.
2020-04-03 17:35:57 +02:00
nmlgc 54e5bf39fc [Maintenance] Use `dots` for 1bpp lines, and `planar` for B/R/G/E dot structs
I tried `brge` for the latter, but that had *the* most horrible
ergonomics, and I misspelled it as `bgre` 100% of the times I typed it
manually. Turns out that `dots` is also consistent with master.lib's
naming scheme, leaving `planar` to *actually* refer to types storing
multiple planes worth of pixels. These types are showing up more and
more, and deserve something better than their previous long-winded and
misleading name.

Part of P0081, funded by Ember2528.
2020-03-07 21:19:25 +01:00
nmlgc a2961b02da [Reverse-engineering] [th03/th04/th05] Configuration file
The supposedly low-hanging fruit that almost every outside contributor
wanted to grab a lot earlier, but (of course) always just for a single
game… Comprehensively covering all of them has only started to make
sense recently 😛

Also, yes, the variable with the uppercase .CFG filename has itself a
lowercase name and vice versa…

Part of P0077, funded by Splashman and -Tom-.
2020-02-23 17:24:17 +01:00
nmlgc f8d83eefa3 [Maintenance] [th03] Move cfg.h to the formats/ directory
Part of P0076, funded by [Anonymous] and -Tom-.
2020-02-23 17:13:03 +01:00
wintiger0222 1d6fbb8108 [Reverse-engineering] [th05] Masked PI display
As used for the title screen fade-in effect. Another function that
apparently was deliberately written to run not that fast, by blitting
each row individually to the 400th VRAM row just so that it can then
turn on the EGC, perform the *actual* masked blit to the VRAM
destination, and then turn the EGC off before moving to the next now.
The same effect could have entirely been accomplished by copying
graph_pack_put_8() and applying the mask there; it's not like ZUN
didn't know how to modify master.lib…

(See also 44ad3eb4) --Nmlgc
2019-12-17 23:27:02 +01:00
nmlgc 75a779e82a [Maintenance] Clean up PI function declarations and comments 2019-12-17 23:27:01 +01:00
nmlgc dea40ad770 [Decompilation] [th05] Stage setup
"Yeah, let's do this real quick, how can this possibly be hard, it's
just MOVs and a few function calls"…

…except that these MOVs access quite a lot of data, which we now all
have to declare in the C world, hooray.
Once it came to midbosses and bosses, I just turned them into C structs
after all. Despite what I said in 260edd8… after all, the ASM world
doesn't care about the representation in the C world, so they don't
necessarily have to be the same.

Since these structs can't contain everything related to midbosses and
bosses (really, why did all those variables have to be spread out like
this, ZUN?), it also made for a nice occasion to continue the "stuff"
naming scheme, describing "an obviously incomplete collection of
variables related to a thing", first seen in 160d4eb.

Also, PROCDESC apparently is the only syntactically correct option to
declare an extern near proc?

Also, that `boss_phase_timed_out` variable only needs to be here
already because TCC enforces word alignment for the .data segment…
yeah, it's technically not related to this commit, but why waste time
working around it if we can just include that one variable.

Completes P0030, funded by zorg.
2019-09-15 20:35:15 +02:00
nmlgc 0abf84f450 [Maintenance] Add a few missing exports
Part of P0030, funded by zorg.
2019-09-15 20:29:52 +02:00
nmlgc 3b7561a711 [Maintenance] Export all pascal functions with their proper uppercase names
Yup, that was one massive screw-up.

Part of P0030, funded by zorg.
2019-09-15 20:29:47 +02:00
nmlgc e10502bfe6 [Maintenance] Fix the function name format of CDG/CD2 functions
No leading underscore for functions with Pascal calling convention, but
we do have one for all variables, because it's not worth it to put
keywords in front of everything for no reason.
Seemed to have forgotten this rule in 2017?

Part of P0030, funded by zorg.
2019-09-15 20:29:40 +02:00
nmlgc d7483c09cc [Maintenance] Fix the TASM32 crash when assembling th03_mainl.asm
Right, the last path component in an INCLUDE file name is "limited" to 28
bytes. Turns out it only crashes on every system that *isn't* the main one I
develop on, though…
2018-12-04 19:55:18 +01:00
nmlgc 01a430d027 [Reverse-engineering] [th03/mainl] CDG line removal for upwards motion
Not *really* CDG-related, but it does use CDG slot data, and is easy
enough to be covered right now…

Funded by DTM.
2018-10-16 01:04:46 +02:00