> direction merged into special attack enum
> direction outside special attack using a different enum
> both are stored in a single overloaded variable
> separate variable for direction only used during dashes, but only
pointlessly, in addition to the other one
That function's gonna be terrible.
Part of P0163, funded by Ember2528.
Yes, TH01's memory info screen will recurse into itself for every 3
frames the PgUp key is held, requiring one additional PgDown press per
recursion to actually get out of it.
You can, of course, also crash the system via a stack overflow this
way, if that's your thing.
Part of P0091, funded by Ember2528.