Commit Graph

3 Commits

Author SHA1 Message Date
nmlgc 864e8643ab [Decompilation] [th04] .MPN: Load function
Basically just a copy of the TH02 one, adjusted to work with multiple
slots.

Completes P0138, funded by [Anonymous] and Blue Bolt.
2021-04-22 19:27:48 +02:00
nmlgc aaa37c7081 [Decompilation] [th04] input_wait_for_change(), .MPN: Freeing / palette setting
Another three functions in one commit, forced by segment alignment…

Part of P0138, funded by [Anonymous] and Blue Bolt.
2021-04-22 19:27:08 +02:00
nmlgc cfaa20694a [Reverse-engineering] [th04] .MPN: Slot structure
TH04 is the only game that reserves memory for 8 .MPN slots, despite
only actually using just one of them, like all other games… And there
goes another 458 bytes of conventional RAM.

Part of P0138, funded by [Anonymous] and Blue Bolt.
2021-04-22 19:25:44 +02:00