Commit Graph

3 Commits

Author SHA1 Message Date
nmlgc 5735c1622e [Decompilation] [th01] Pellets: Reset and decay functions
Or, in more relevant news: That's the function that forced TH01's
pellet sprites to be defined in C land. First sprite to make that jump.

Part of P0102, funded by Yanga.
2020-07-12 16:34:16 +02:00
nmlgc dd89843fae [Decompilation] [th01] Pellet rendering
So even TH01 wasn't 100% C++ after all. Turns out that this function
was the only instance in all of REIIDEN.EXE where ReC98 previously had
different encodings for identical x86 instructions.

Part of P0096, funded by Ember2528.
2020-06-13 21:11:53 +02:00
nmlgc 94dc9ef251 [Maintenance] Move the pellet sprite to TH01
That's where it actually originated.

Part of P0096, funded by Ember2528.
2020-06-12 21:49:16 +02:00