Commit Graph

3 Commits

Author SHA1 Message Date
nmlgc 23c46c6654 [Maintenance] [th05] Get rid of th05.hpp
That was surprisingly painless!

Part of P0147, funded by -Tom- and Ember2528.
2021-06-21 15:48:39 +02:00
nmlgc 8a5a9accd6 [Maintenance] Rename pellet/bullet "patterns" to "groups"
We're going to need some name for the longer, boss-specific danmaku
animations. Turns out that these are exactly called "patterns" in
Sparen's glossary:

	https://sparen.github.io/ph3tutorials/ddsg0.html#sub4

So what we called a "pattern" is actually called a "group". Whoops!

Part of P0142, funded by Yanga.
2021-05-27 20:21:09 +02:00
nmlgc 4f7a3a28c3 [Reverse-engineering] [th05] Difficulty- and rank-based bullet pattern tuning
If C allowed labels of other functions as `goto` targets, this *might*
have been decompilable into something useful to modders. But like this,
there's no point in even trying.

Yeah, you *really* don't want to base your fangame mod on TH05.

Part of P0109, funded by [Anonymous] and Blue Bolt.
2020-08-16 21:40:33 +02:00