Commit Graph

25 Commits

Author SHA1 Message Date
nmlgc b7c8f13d19 [Decompilation] [th03/th04/th05] Music Room: Main function
Part of P0265, funded by [Anonymous] and iruleatgames.
2024-02-03 08:59:47 +01:00
nmlgc 5b4f24aa0c [Decompilation] [th03/th04/th05] Music Room: Move titles and files to C land
Featuring a return of the recently developed `$ -` tech, along with
some unfortunate PI breaks… But hey, at least it makes sense to start
out with this move!

Part of P0264, funded by [Anonymous] and Blue Bolt.
2024-02-03 08:59:47 +01:00
nmlgc 062aa7ae1d [Maintenance] Purge the C-style `typedef struct` syntax
I might change this convention again in the future, particularly once
someone wants to fund C89 conformance, but let's stay consistent for
now.

Part of P0264, funded by [Anonymous] and Blue Bolt.
2024-02-02 23:59:34 +01:00
nmlgc 26926080bc [Maintenance] Remove `extern "C"` from more areas of code
This commit covers
• TH02/TH03/TH04/TH05's frame_delay() and frame_delay_2() (finally!)
• TH02/TH03/TH04/TH05's game_init_main()
• TH02's graph_copy_rect_1_to_0_16()
• TH03/TH04/TH05's cfg_load_resident_ptr()
• TH05's piano_setup_and_put_initial() and piano_render()

Part of P0264, funded by [Anonymous] and Blue Bolt.
2024-02-02 23:59:34 +01:00
nmlgc 1a64de731f [Decompilation] [th04/th05] Main menu: Cursor movement and re-rendering
Part of P0262, funded by [Anonymous] and Blue Bolt.
2023-11-30 19:36:52 +01:00
nmlgc 214c404ef5 [Maintenance] Introduce a type for PC-98 text RAM attributes
No need for signed variants this time!

Part of P0262, funded by [Anonymous] and Blue Bolt.
2023-11-30 18:47:20 +01:00
nmlgc 757ee718c4 [Maintenance] Remove `extern "C"` from more areas of code
This commit covers
• TH02's ZUNINIT errors,
• TH02's main menu,
• the init/exit functions in all 4 remaining games,
• TH03/TH04/TH05's configuration file functions, and
• TH04/TH05's tile rendering functions.

Part of P0258, funded by [Anonymous] and Blue Bolt.
2023-10-31 22:33:16 +01:00
nmlgc 0ffa756cae [Contributing] Decide on `seg` and `off` for x86-segment-related identifiers
I could have equally argued the opposite way, and in favor of `sgm` and
`ofs`, but I've also been using `seg` and `off` more prevalently
throughout the years.

Part of P0245, funded by [Anonymous], Blue Bolt, Ember2528, and Yanga.
2023-06-30 19:59:11 +02:00
nmlgc ebc766bbce [Reverse-engineering] [th02] Reduced effect rendering flag
The 演出 option.

Part of P0236, funded by Yanga.
2023-03-29 12:36:56 +02:00
nmlgc 650c1e3364 [Maintenance] Review any redundancies and label them as ZUN bloat
Or quirk, in the case of the slow TH01 ending picture blitting.

Part of P0216, funded by JonathKane.
2022-08-16 01:43:14 +02:00
nmlgc 690b4df14b [Maintenance] Fix another bunch of accumulated typos and dead code
Part of P0216, funded by JonathKane.
2022-08-16 01:38:12 +02:00
nmlgc 60a7e44b53 [Maintenance] Introduce proper Shift-JIS and JIS X 0208 types
Much more semantic than that twobyte_t abomination.

Part of P0212, funded by GhostRiderCog, Lmocinemod, and LeyDud.
2022-08-11 15:53:13 +02:00
nmlgc a2358bef47 [Maintenance] Remove `extern "C"` from `x86real.h` and `decomp.hpp`
One of those per delivery now, eh?

Part of P0189, funded by Arandui and Lmocinemod.
2022-04-16 23:53:46 +02:00
nmlgc 2efd1fb29d [Maintenance] Get rid of ReC98.h
… and this mistake.

Part of P0186, funded by [Anonymous] and Blue Bolt.
2022-03-26 20:44:54 +01:00
nmlgc 7211d4deeb [Maintenance] [th02] Get rid of th02.h
… remove the last of the game-specific header files, …

Part of P0186, funded by [Anonymous] and Blue Bolt.
2022-03-26 20:44:54 +01:00
nmlgc f4a73bba3f [Maintenance] Move the ring increment/decrement macros to clamp.hpp
That means we can finally…

Part of P0186, funded by [Anonymous] and Blue Bolt.
2022-03-26 20:44:54 +01:00
nmlgc 1c468eef21 [Maintenance] [th02] Put OP/MAINE globals into a single translation unit
Part of P0186, funded by [Anonymous] and Blue Bolt.
2022-03-26 20:44:42 +01:00
nmlgc 9432e0d2bf [Maintenance] Macros: Update to current coding standards
Less fancy token pasting, replacing them with inline functions where
possible, entirely removing unnecessary ones, and fixing smaller
issues here and there.

Part of P0186, funded by [Anonymous] and Blue Bolt.
2022-03-25 14:05:36 +01:00
nmlgc efff8d61bb [Maintenance] Change line endings in old C/C++ files to LF
Yup, even a DOS compiler from 1994 considered CRLF line endings as
stupid.

Part of P0172, funded by [Anonymous] and Blue Bolt.
2021-12-27 01:06:32 +01:00
nmlgc 241b61e808 [Maintenance] Distinguish between Shift-JIS and gaiji strings
The main point of the previous strings/ subdirectory was to bundle all
hardcoded strings for translators. And sure, *technically*, gaiji
strings are *both* strings *and* something you might want to translate.
But mainly, they're sprites with an attached enum, and their own
directory. Changes to the enum quickly tend to involve changes to the
strings that use these values, so it makes sense to keep both in the
same directory.

Especially since 82% of the previous strings/ directories consisted of
such gaiji strings.

That leaves the strings/ directory rather empty and nondescript though.
Recently though, I've been wanting to generally move all Shift-JIS text
to this directory. While that wouldn't *solve* the typical "text editor
accidentally a file upon save, due to wrongly detected encoding" issue,
it's at least a mitigation: If all Shift-JIS strings are in files that
contain nothing *but* Shift-JIS strings, a wrongly detected encoding
becomes immediately noticeable.

For that job, strings/ can have a more descriptive name though. Hence,
shiftjis/.

Part of P0141, funded by [Anonymous] and rosenrose.
2021-05-27 19:10:26 +02:00
nmlgc acd29854c7 [Decompilation] KAJA driver ISR magic check
Down to one inline ASM instruction for these.

Part of P0139, funded by [Anonymous].
2021-05-11 18:47:55 +02:00
nmlgc 1c5ed4b06e [Maintenance] Copy <dos.h>'s 16-bit x86 Real Mode declarations to a new file
DOS is not the same thing as the underlying CPU, after all. A separate
file not only indicates to future port authors which parts of the code
are x86-specific, but it also speeds up build times…

… in theory, because removing 677 lines from 49 files each doesn't seem
to speed up the build as much as I had hoped? But apparently my whole
system mysteriously got faster in the meantime, and I was getting 22-23
seconds for the entire repo even before this commit. Good enough.

Part of P0134, funded by [Anonymous].
2021-02-20 23:49:45 +01:00
nmlgc 0ce869c30a [Maintenance] Complete the master.hpp transition
Part of P0133, funded by [Anonymous].
2021-01-30 19:22:29 +01:00
nmlgc 9d23f26445 [Maintenance] [th02] Move HUUHI.DAT declarations to their own file
The `struct date` members in `scoredat_t` add a dependency on <dos.h>
to the entire header file. Makes sense to move it out as early as
possible.

Part of P0133, funded by [Anonymous].
2021-01-30 19:20:08 +01:00
nmlgc 72c32c8c9c [Maintenance] [th02] Compile more C translation units as C++
Everything that uses input and master.lib graphics functions.

Part of P0133, funded by [Anonymous].
2021-01-30 19:19:50 +01:00