nmlgc
f288ba4c8c
[Maintenance] [th03] Move character speed declarations to a separate header
...
More include reduction…
Part of P0076, funded by [Anonymous] and -Tom-.
2020-02-23 16:56:39 +01:00
nmlgc
ff777a099e
[Decompilation] [th03] Add a type for the paletted playchar IDs
...
Much better than the previous incorrect comment, since the char_id()
method now easily generates the correct sequence of conversion
instructions, seen all throughout the ASM. Even within array
subscripts!
Part of P0076, funded by [Anonymous] and -Tom-.
2020-02-23 16:56:14 +01:00
nmlgc
245fc55b63
[Maintenance] [th03] Fix playchar_t enum syntax -.-
...
Part of P0071, funded by KirbyComment and -Tom-.
2020-01-29 09:13:02 +01:00
nmlgc
4030ef737a
[Reverse-engineering] [th03] Character movement and gauge charge speeds
...
Part of P0061, funded by Touhou Patch Center.
2019-12-05 21:35:02 +01:00
nmlgc
04d24ccf1c
[Reverse-engineering] [th03] Character IDs
...
Part of P0061, funded by Touhou Patch Center.
2019-12-05 21:21:49 +01:00