Commit Graph

5 Commits

Author SHA1 Message Date
nmlgc f288ba4c8c [Maintenance] [th03] Move character speed declarations to a separate header
More include reduction…

Part of P0076, funded by [Anonymous] and -Tom-.
2020-02-23 16:56:39 +01:00
nmlgc ff777a099e [Decompilation] [th03] Add a type for the paletted playchar IDs
Much better than the previous incorrect comment, since the char_id()
method now easily generates the correct sequence of conversion
instructions, seen all throughout the ASM. Even within array
subscripts!

Part of P0076, funded by [Anonymous] and -Tom-.
2020-02-23 16:56:14 +01:00
nmlgc 245fc55b63 [Maintenance] [th03] Fix playchar_t enum syntax -.-
Part of P0071, funded by KirbyComment and -Tom-.
2020-01-29 09:13:02 +01:00
nmlgc 4030ef737a [Reverse-engineering] [th03] Character movement and gauge charge speeds
Part of P0061, funded by Touhou Patch Center.
2019-12-05 21:35:02 +01:00
nmlgc 04d24ccf1c [Reverse-engineering] [th03] Character IDs
Part of P0061, funded by Touhou Patch Center.
2019-12-05 21:21:49 +01:00